Update readmes

This commit is contained in:
Veronica K. B. Olsen
2021-05-01 17:14:04 +02:00
parent 3e77e24b1f
commit 03e9fb93c7
2 changed files with 36 additions and 34 deletions
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@@ -39,6 +39,10 @@ Contributions to this project are welcome. However, please read the
[Contributing Guide](https://github.com/vkbo/novelWriter/blob/main/CONTRIBUTING.md) before
submitting larger additions or changes.
If you want to help translating novelWriter into another language, please see the
[README](https://github.com/vkbo/novelWriter/blob/main/i18n/README.md) in the `nw/assets/i18n`
folder.
## Key Features
Some key features of novelWriter are listed below. Consult the
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# novelWriter Internationalisation
The `i18n` folder contains the internationalisation files for novelWriter.
There are two types of files. The `nw_XX.ts` / `nw_XX.qm` files are for
localisation of the main GUI, and the `project_XX.json` files are JSON files
with translation maps for the novelWriter projects, used by the Build Novel
Project tool.
The `i18n` folder contains the translation files for the Qt5 GUI. There are two types of files
involved: the `nw_XX.ts` and the `nw_XX.qm` files. The `nw_XX.ts` files are located in the `i18n`
folder at the root of the repository, and the `nw_XX.qm` together with the `project_XX.json` files
are located in `nw/assets/i18n`. The latter are JSON files translation maps for the novelWriter
projects, used by the Build Novel Project tool.
## GUI Localisation
## Qt GUI Localisation
The `.qm` files are the actual files used by the application to translate the
GUI into another language other than the default British English. The files are
not generated by default. They can be built with:
The `.qm` files are the actual files used by the application to translate the GUI into another
language other than the default British English. The files are not generated by default. They can
be built with:
```bash
python3 setup.py qtlrelease
```
To add a new translation file, first add a new entry in the `novelWriter.pro`
file under the `TRANSLATIONS` variable. Please use the underscore syntax for
file names as the importer expects this format.
To add a new translation file, first add a new entry in the `novelWriter.pro` file under the
`TRANSLATIONS` variable. Please use the underscore syntax for file names as the importer expects
this format.
After adding the entry in the `.pro` file, run:
```bash
python3 setup.py qtlupdate
```
This will build a new `nw_XX.ts` file for the language you just added. The file
can then be edited with the Qt 5 Linguist application provided by Qt. This is
by far easier than manually editing the `.ts` file. Please select "English" and
"United Kingdom" as the source langauge when prompted by Qt 5 Linguist.
This will build a new `i18n/nw_XX.ts` file for the language you just added. The file can then be
edited with the Qt 5 Linguist application provided by Qt. This is by far easier than manually
editing the `.ts` file. Please select "English" and "United Kingdom" as the source langauge when
prompted by Qt 5 Linguist.
When you're done editing, you can build the `nw_XX.qm` file and test it in
novelWriter. The Preferences dialog should list the newly added language, and
you can select it and test it.
When you're done editing, you can build the `nw/assets/i18n/nw_XX.qm` file and test it in
novelWriter. The Preferences dialog should list the newly added language, and you can select it and
test it.
Please do not submit the `.qm` files to the repository. Only the `.ts` files
Please do not submit the `.qm` files to the repository. Only the `.ts` files in the `i18n` folder
are needed.
**Note:** This requires that you have the tools Qt 5 Linguist and `pylupdate5`
**Note:** This requires that you have the tools Qt 5 Linguist and the PyQt5 tool `pylupdate5`
installed on your system.
## Project Localisation
Projects can have a different language setting than the GUI itself. The files
with format `project_XX.json` are simple translation maps for text that goes
into the exported documents generated by the Build Novel Project tool.
Projects can have a different language setting than the GUI itself. The files with format
`project_XX.json` in `nw/assets/i18n` are simple translation maps for text that goes into the
exported documents generated by the Build Novel Project tool.
The files are loaded based on the language setting on the build tool. At the
present time, no other parts of the application use these files. Since these
are used as replacement lookups, they are maintained as plain JSON files. The
main usage is to generate chapter headers as number words.
The files are loaded based on the language setting in the build tool. At the present time, no other
parts of the application use these files. Since these are used as replacement lookups, they are
maintained as plain JSON files. The main usage is to generate chapter headers as number words.
There is no trick to using these files. Just copy the `project_en.json` file,
rename it to the appropriate language coded filename, and edit it. Please use
the underscore as separator if a language needs to be localised to a specific
country under a language. The importer will for instance look for `en_US`
first, then use `en` if it is not found. If there are no matching files, the
project falls back to using English.
Adding new translations for these files is easy. Just copy the `project_en.json` file, rename it to
the appropriate language coded filename, and edit it. Please use the underscore as separator if a
language needs to be localised to a specific country under a language. The importer will for
instance look for `en_US` first, then use `en` if it is not found. If there are no matching files,
the project falls back to using English.