Update the i18n readme

This commit is contained in:
Veronica K. B. Olsen
2021-02-18 21:42:46 +01:00
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commit f74d575d6a
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# novelWriter Internationalisation
The `i18n` folder contains the internationalisation files for novelWriter.
There are two types of files. The `nw_XX.qm` files are for localisation of the
main GUI, and the `project_XX.json` files are JSON files with translation maps
for the novelWriter projects.
There are two types of files. The `nw_XX.ts` / `nw_XX.qm` files are for
localisation of the main GUI, and the `project_XX.json` files are JSON files
with translation maps for the novelWriter projects, used by the Build Novel
Project tool.
## GUI Localisation
The `.qm` files are not generated by default. They can be built with:
The `.qm` files are the actual files used by the application to translate the
GUI into another language other than the default British English. The files are
not generated by default. They can be built with:
```bash
python3 setup.py qtlrelease
```
To add a new translation file, please add a new entry in the `novelWriter.pro`
To add a new translation file, first add a new entry in the `novelWriter.pro`
file under the `TRANSLATIONS` variable. Please use the underscore syntax for
file names as the importer expects this format.
@@ -22,11 +25,16 @@ python3 setup.py qtlupdate
```
This will build a new `nw_XX.ts` file for the language you just added. The file
can then be edited with the Qt 5 Linguist application. Please select "English"
and "United Kingdom" as the source langauge when prompted.
can then be edited with the Qt 5 Linguist application provided by Qt. This is
by far easier than manually editing the `.ts` file. Please select "English" and
"United Kingdom" as the source langauge when prompted by Qt 5 Linguist.
When you're done editing, you can build the `nw_XX.qm` file and test it in
novelWriter.
novelWriter. The Preferences dialog should list the newly added language, and
you can select it and test it.
Please do not submit thw `.qm` files to the repository. Only the `.ts` files
are needed.
**Note:** This requires that you have the tools Qt 5 Linguist and `pylupdate5`
installed on your system.
@@ -37,16 +45,14 @@ Projects can have a different language setting than the GUI itself. The files
with format `project_XX.json` are simple translation maps for text that goes
into the exported documents.
The files are loaded based on the main GUI spell check language or the
project's spell check language. The project's spell check language takes
precedence over the GUI spell check language.
Since these are used mainly as replacement lookups, they are maintained as
plain JSON files. The main usage is to generate chapter headers as number
words.
The files are loaded based on the language setting on the Build Novel Project
tool. At the present time, no other parts of the application use these files.
Since these are used as replacement lookups, they are maintained as plain JSON
files. The main usage is to generate chapter headers as number words.
There is no trick to using these files. Just copy the `project_en.json` file,
rename it, and edit it. Please use the underscore as separator if a language
needs to be localised to a specific country under a language. The importer will
for instance look for `en_GB` or `en_US` first, then use `en` if either is not
found. If there are no matching files, the project falls back to using English.
rename it to the appropriate language coded filename, and edit it. Please use
the underscore as separator if a language needs to be localised to a specific
country under a language. The importer will for instance look for `en_US`
first, then use `en` if it is not found. If there are no matching files, the
project falls back to using English.
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<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS><TS version="2.0" language="pt" sourcelanguage="en">
<!DOCTYPE TS>
<TS version="2.1" language="pt" sourcelanguage="en_GB">
<context>
<name>Common</name>
<message>