Restructure icon theme builder
This commit is contained in:
@@ -3,7 +3,7 @@
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# Meta
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meta:name = Font Awesome 6
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meta:author = Fonticons Inc
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meta:license = Font Awesome Free License
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meta:license = CC BY 4.0
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# Icons
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icon:alert_error = <svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" fill="#000000" height="128" width="128"><path d="M256 512A256 256 0 1 0 256 0a256 256 0 1 0 0 512zm0-384c13.3 0 24 10.7 24 24l0 112c0 13.3-10.7 24-24 24s-24-10.7-24-24l0-112c0-13.3 10.7-24 24-24zM224 352a32 32 0 1 1 64 0 32 32 0 1 1 -64 0z" /></svg>
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+5
-88
@@ -35,7 +35,8 @@ import zipfile
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from pathlib import Path
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from utils.icon_themes import processFontAwesome, processMaterialIcons, processRemix
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import utils.binary_dist
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import utils.icon_themes
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CURR_DIR = Path(__file__).parent
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SETUP_DIR = CURR_DIR / "setup"
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@@ -325,90 +326,6 @@ def buildSampleZip(args: argparse.Namespace | None = None) -> None:
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return
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##
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# Import Translations (import-i18n)
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##
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def buildIconTheme(args: argparse.Namespace) -> None:
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"""Build icon themes."""
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print("")
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print("Build Icon Themes")
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print("=================")
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print("")
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workDir = Path(args.sources).absolute()
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if not workDir.is_dir():
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print(f"Source directory not found: {workDir}")
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sys.exit(1)
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iconsDir = CURR_DIR / "novelwriter" / "assets" / "icons"
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style = args.style
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if style in ("all", "material"):
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processMaterialIcons(workDir, iconsDir, {
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"material_rounded_thin": {
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"name": "Material Symbols - Rounded Thin",
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"style": "rounded",
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"filled": False,
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"weight": 200,
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},
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"material_rounded_normal": {
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"name": "Material Symbols - Rounded Medium",
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"style": "rounded",
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"filled": False,
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"weight": 400,
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},
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"material_rounded_bold": {
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"name": "Material Symbols - Rounded Bold",
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"style": "rounded",
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"filled": False,
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"weight": 600,
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},
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"material_filled_thin": {
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"name": "Material Symbols - Filled Thin",
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"style": "rounded",
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"filled": True,
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"weight": 200,
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},
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"material_filled_normal": {
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"name": "Material Symbols - Filled Medium",
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"style": "rounded",
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"filled": True,
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"weight": 400,
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},
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"material_filled_bold": {
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"name": "Material Symbols - Filled Bold",
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"style": "rounded",
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"filled": True,
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"weight": 600,
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},
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})
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if style in ("all", "fa"):
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processFontAwesome(workDir, iconsDir, {
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"font_awesome": {
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"name": "Font Awesome 6",
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},
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})
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if style in ("all", "remix"):
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processRemix(workDir, iconsDir, {
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"remix_outline": {
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"name": "Remix Icon - Outline",
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"filled": False,
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},
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"remix_filled": {
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"name": "Remix Icon - Filled",
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"filled": True,
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},
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})
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print("Done")
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print("")
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return
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##
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# Import Translations (import-i18n)
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##
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@@ -1487,9 +1404,9 @@ if __name__ == "__main__":
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cmdIcons = parsers.add_parser(
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"icons", help="Build icon theme files from source."
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)
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cmdIcons.add_argument("sources", help="Working directory for sources.")
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cmdIcons.add_argument("style", help="What icon style to build.")
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cmdIcons.set_defaults(func=buildIconTheme)
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cmdIcons.add_argument("--sources", help="Working directory for sources.")
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cmdIcons.add_argument("--style", help="What icon style to build.")
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cmdIcons.set_defaults(func=utils.icon_themes.main)
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# Import Translations
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cmdImportTS = parsers.add_parser(
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+85
-1
@@ -20,12 +20,16 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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"""
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from __future__ import annotations
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import argparse
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import json
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import subprocess
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import sys
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from pathlib import Path
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from xml.etree import ElementTree as ET
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from utils.common import ROOT_DIR
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UTILS = Path(__file__).parent
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ET.register_namespace("", "http://www.w3.org/2000/svg")
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ICONS = [
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@@ -140,7 +144,7 @@ ICONS = [
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def _loadMap(name: str) -> dict[str, str]:
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"""Load a theme map file."""
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data = json.loads((UTILS / f"{name}.json").read_text(encoding="utf-8"))
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data = json.loads((UTILS / "icon_themes" / f"{name}.json").read_text(encoding="utf-8"))
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icons = {}
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for key in ICONS:
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if icon := data.get(key, ""):
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@@ -311,3 +315,83 @@ def processRemix(workDir: Path, iconsDir: Path, jobs: dict) -> None:
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print("")
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return
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def main(args: argparse.Namespace) -> None:
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"""Build icon themes entry point."""
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print("")
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print("Build Icon Themes")
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print("=================")
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print("")
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workDir = Path(args.sources).absolute()
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if not workDir.is_dir():
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print(f"Source directory not found: {workDir}")
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sys.exit(1)
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iconsDir = ROOT_DIR / "novelwriter" / "assets" / "icons"
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style = args.style
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if style in ("all", "material"):
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processMaterialIcons(workDir, iconsDir, {
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"material_rounded_thin": {
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"name": "Material Symbols - Rounded Thin",
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"style": "rounded",
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"filled": False,
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"weight": 200,
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},
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"material_rounded_normal": {
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"name": "Material Symbols - Rounded Medium",
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"style": "rounded",
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"filled": False,
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"weight": 400,
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},
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"material_rounded_bold": {
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"name": "Material Symbols - Rounded Bold",
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"style": "rounded",
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"filled": False,
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"weight": 600,
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},
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"material_filled_thin": {
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"name": "Material Symbols - Filled Thin",
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"style": "rounded",
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"filled": True,
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"weight": 200,
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},
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"material_filled_normal": {
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"name": "Material Symbols - Filled Medium",
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"style": "rounded",
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"filled": True,
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"weight": 400,
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},
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"material_filled_bold": {
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"name": "Material Symbols - Filled Bold",
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"style": "rounded",
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"filled": True,
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"weight": 600,
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},
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})
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if style in ("all", "fa"):
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processFontAwesome(workDir, iconsDir, {
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"font_awesome": {
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"name": "Font Awesome 6",
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},
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})
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if style in ("all", "remix"):
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processRemix(workDir, iconsDir, {
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"remix_outline": {
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"name": "Remix Icon - Outline",
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"filled": False,
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},
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"remix_filled": {
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"name": "Remix Icon - Filled",
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"filled": True,
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},
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})
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print("Done")
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print("")
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return
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