Finished rewriting the project docs file

This commit is contained in:
Veronica K. B. Olsen
2020-08-03 23:33:05 +02:00
parent 2abe214b2f
commit 9b9a3dd5bb
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@@ -5,158 +5,253 @@ Novel Projects
**************
A novelWriter project requires a dedicated folder for storing its files on the local file system.
See the Technical Information section for further details.
See the :ref:`a_tech` page for further details.
A new project can be created from the Project menu by selecting :menuselection:`Project --> New Project`.
A list of recently opened projects is maintained, and displayed in the "Open Project" dialog.
A project can be removed from this list by selecting it and pressing the :kbd:`Del` key.
A new project can be created from the :menuselection:`Project` menu by selecting
:menuselection:`New Project`. A list of recently opened projects is maintained, and displayed in the
Open Project dialog. A project can be removed from this list by selecting it and pressing the
:kbd:`Del` key.
The project specific settings are available in :menuselection:`Project --> Project Settings`. See
further details below in the :ref:`a_proj_settings` section.
The project specific settings are available in :menuselection:`Project --> Project Settings`.
See further details below.
.. _a_proj_roots:
Project Roots
=============
Projects are structured into a set of root folders, visible in the left side tree view panel.
Projects are structured into a set of top level folders called *root folders*. They are visible in
the Project Tree.
The core novel files go into a root folder of type "Novel".
Other supporting files go into root folders of types "Plot", "Characters", "Locations", "Timeline", "Objects", "Entities", or "Custom".
These other root folder types are intended for your notes on the various elements of your story.
Using these is of course entirely optional.
A new project will not have all of the root folders present, but you can add the ones you want from :menuselection:`Project --> Create Root Folder`.
The core novel files go into a root folder of type "Novel". Other supporting files go into the other
root folders. These other root folder types are intended for your notes on the various elements of
your story. Using these is of course entirely optional. A new project will not have all of the root
folders present, but you can add the ones you want from :menuselection:`Project --> Create Root Folder`.
The root folders are intended for the following use, but aside from the Novel folder, no restrictions are enforced by the application.
You can use them however you want.
The root folders are intended for the following use, but aside from the Novel folder, no
restrictions are enforced by the application. You can use them however you want.
.. note::
The root folders correspond to the categories of tags that can be used.
See the "Project Structure" section for further details.
* **Novel:** The root folder of all text that goes into the final novel.
This class of files have other rules and features than other files in the project.
See the Novel Structure section for more details.
* **Plot:** This is the root folder where main plots can be outlined.
It is optional, but adding at least dummy files can be useful in order to tag plot elements for the Outline View.
* **Characters:** Character files go in this root folder.
These are especially important if one wants to use the Outline View to see which character appears where, and which part of the story is told from a specific character's point-of-view.
* **Locations:** Location is for various scene locations that one wants to track.
* **Timeline:** If the story jumps in time within the same plot, this class of files can be used to track this.
* **Objects:** Important objects in the story can be tracked here.
* **Entities:** Entities, like organisations or companies, that are part of the plot, can be organised here.
* **Custom:** The custom root folder can be used for tracking anything else not covered by the above options.
Novel
The root folder of all text that goes into the final novel. This class of files have other rules
and features than other files in the project. See the :ref:`a_struct` page for more details.
Deleted files will be moved into a special "Trash" root folder.
Files in the Trash folder can be deleted permanently.
Plot
This is the root folder where main plots can be outlined. It is optional, but adding at least
dummy files can be useful in order to tag plot elements for the Outline View. Tags in this folder
can be references using the ``@plot`` keyword.
Characters
Character files go in this root folder. These are especially important if one wants to use the
Outline View to see which character appears where, and which part of the story is told from a
specific character's point-of-view. Tags in this folder can be references using the ``@pov``
keyword for point-of-view characters, or the ``@char`` keyword for other characters.
Locations
The locations folder is for various scene locations that you want to track. Tags in this folder
can be references using the ``@location`` keyword.
Timeline
If the story has multiple plot timelines or jumps in time within the same plot, this class of
files can be used to track this. Tags in this folder can be references using the ``@time``
keyword.
Objects
Important objects in the story, for instance important objects that change hands often, can be
tracked here. Tags in this folder can be references using the ``@object`` keyword.
Entities
Does your plot have many powerful organisations or companies? Or other entities that are part of
the plot? They can be organised here. Tags in this folder can be references using the ``@entity``
keyword.
Custom
The custom root folder can be used for tracking anything else not covered by the above options.
Tags in this folder can be references using the ``@custom`` keyword.
For more information about the tags listed, see :ref:`a_struct_tags`.
.. note::
Deleted files will be moved into a special "Trash" root folder. Files in the Trash folder can
then be deleted permanently, either individually, or by emptying the trash from the menu.
.. _a_proj_roots_orph:
Orphaned Documents
------------------
In the event the editor crashes or otherwise exits without saving the project state, files that have been added to the project tree and are saved to disk will appear in a special "Orphaned Items" root folder next time the application is started.
These orphaned files will not have any meta data associated with them, although novelWriter will try to restore the file label it had in the project tree.
Other information will have to be set again, and the files moved back to the correct location in the project.
If novelWriter crashes or otherwise exits without saving the project state, or if you're using a
file synchronisation tool, there may be files in the project folder that isn't tracked in the core
project file. These files, when discovered, are handled by the Orphaned Documents routine.
Files that are discovered will be re-added to the project tree in a special "Orphaned Items" root
folder next time the application is started. These orphaned files will not have most of the meta
data preserved, although novelWriter will try to restore the file label it had in the Project Tree.
Other information will have to be set again, and the files moved back to the correct location in
the project.
.. _a_proj_roots_lock:
Project Lockfile
----------------
To prevent orphaned files caused by file conflicts when novelWriter projects are synced with file synchronisation tools, a project lockfile is written to the project folder.
If you try to open a project which has such a file, you will be presented with a warning, and some information about where novelWriter thinks the project is open.
You will be give the option to ignore this warning, and continue opening the project.
However, if multiple instances are in fact editing the same project, you are likely to cause inconsistencies and create diverging project files, potentially resulting in loss of data.
To prevent orphaned files caused by file conflicts when novelWriter projects are synced with file
synchronisation tools, a project lockfile is written to the project folder. If you try to open a
project which has such a file, you will be presented with a warning, and some information about
where else novelWriter thinks the project is also open.
You will be give the option to ignore this warning, and continue opening the project. However, if
multiple instances are in fact editing the same project, you are likely to cause inconsistencies and
create diverging project files, potentially resulting in loss of data.
.. note::
If, for some reason, novelWriter crashes, the lock file may remain.
In such a case it is safe to ignore the lock file warning when re-opening the project.
If, for some reason, novelWriter crashes, the lock file may remain even if there are no other
instances keeping the project open. In such a case it is safe to ignore the lock file warning
when re-opening the project.
.. _a_proj_roots_dirs:
Using Folders in the Project Tree
---------------------------------
Folders, aside from root folders, have no structural significance to the project.
They are there purely as a way for the user to organise the files in meaningful sections and to be able to close them in the tree view.
When processing the files in the novel, like for instance during export, the folders are ignored.
Folders, aside from root folders, have no structural significance to the project. When novelWriter
is processing the files in the novel, like for instance during export, the folders are ignored. Only
the order of the text files themselves matter.
The folders are there purely as a way for the user to organise the files in meaningful sections and
to be able to close them in the Project Tree when you're not working on those files, and thus reduce
clutter.
.. _a_proj_files:
Project Files
=============
New document files can be created from the :menuselection:`Document` menu, or by pressing
:kbd:`Ctrl`:kbd:`N` while in the Project Tree. This will create a new, empty file, and open the Item
Settings dialog where the filename and various other settings can be changed. This dialog can also
be opened again later from either the menu, :menuselection:`Project -> Edit Item`, or by pressing
:kbd:`Ctrl`:kbd:`E` or :kbd:`F2` with the item selected.
The layout of the file is also defined here. For Novel files, the full list of layout options are
available. For non-Novel files, only "Note" is available. See :ref:`a_struct_layout` for more
details.
You can also select whether the file is by default included when building the project. This setting
can be overridden in the Build Novel Project tool if you wish to include them anyway.
Word Counts
-----------
A character, word and paragraph count is maintained for each file, as well as dor each section of a
file defined by a header. The word count, and change of words in the current session, is displayed
in the footer of any document open in the Editor, and all stats are shown in the details panel below
the Project Tree for any file selected.
The word counts are not updated real time, but runs in the background every five seconds.
A total project word count is displayed in the status bar. The total count depends on the sum of the
values in the Project Tree, which again depend on an up to date index. If the counts seem wrong, a
full project word recount can be initiated by rebuilding the Project Index. Either form the
:menuselection:`Tools` menu, or by pressing :kbd:`F9`.
.. _a_proj_settings:
Project Settings
================
The project settings can be accessed from the :menuselection:`Project --> Project Settings` menu entry.
This will open a dialog box, with a set of tabs.
The project settings can be accessed from the :menuselection:`Project --> Project Settings` menu
entry, or by pressing :kbd:`Ctrl`:kbd:`Shift`:kbd:`,`. This will open a dialog box, with a set of
tabs.
Settings Tab
------------
The Settings tab holds the project title and author settings.
Working Title can be set to a different title than the Book Title.
The difference between them is simply that the Working Title is used for the GUI (main window title) and for generating the backup files.
The intention is that the working title should remain unchanged, while changing the final title has no effect on features relying on the project name.
The Book Title is currently not ues for anything, so setting it is just for the benefit of the author.
The Book Authors text box takes one author per line.
Working Title can be set to a different title than the Book Title. The difference between them is
simply that the Working Title is used for the GUI (main window title) and for generating the backup
files. The intention is that the working title should remain unchanged throughput the project,
otherwise the name of exported files and backup files may change too.
The Book Title amd Book Authors settings are currently not used for anything, so setting then is
just for the benefit of the author. Future, planned features will be using them, and they are
exported on some export formats in the Build Novel Project tool.
Details Tab
-----------
This tab presents an overview of meta data about the project.
It states where on your file system the project is saved, how may times it has been saved, how many folders and files it contains, and how many words exist in the entire project.
This tab presents an overview of meta data for the project. It states where on your file system the
project is saved, how may times it has been saved, how many folders and files it contains, and how
many words exist in the entire project.
Status Tab
----------
Each file of type "Novel" can be given a status level, signified by a coloured icon.
These are purely there for the user's convenience, and you are not required to use them for any other feature to work.
The intention is to use this list to set what stage of writing you are on, although you can in principle make them whatever you want.
Each file of type "Novel" can be given a status level, signified by a coloured icon. These are
purely there for the user's convenience, and you are not required to use them for any other feature
to work. The intention is to use this list to set what stage of writing you are on, although you can
in principle make them whatever you want.
.. note::
The status levels currently in use by a file cannot be deleted.
The status levels currently in use by one or more files cannot be deleted.
Importance Tab
--------------
Each file of types "Plot", "Character", "World", "Timeline", "Object", "Entity", or "Custom", can be given an importance level, signified by a coloured icon like for status level.
These are also purely there for the user's convenience, and you are not required to use them for any other feature to work.
The intention is to use this list to set how important the character, plot element, or otherwise, is for the story.
Again, these can in principle be used for whatever you want.
Each file of types "Plot", "Character", "World", "Timeline", "Object", "Entity", or "Custom", can be
given an importance level, signified by a coloured icon like for status level. These are also purely
there for the user's convenience, and you are not required to use them for any other feature to
work. The intention is to use this list to set how important the character, plot element, or
otherwise, is for the story. Again, these can in principle be used for whatever you want.
.. note::
The importance levels currently in use by a file cannot be deleted.
The importance levels currently in use by one or more files cannot be deleted.
Auto-Replace Tab
----------------
A set of automatically replaced keywords can be added in this tab.
The keywords in the left column wile be replaced by the text in the right column when documents are opened in the viewer.
This will also be applied to exports when the feature is added.
A set of automatically replaced keywords can be added in this tab. The keywords in the left column
will be replaced by the text in the right column when documents are opened in the Viewer. They will
also be applied to exports.
Note that a keyword cannot contain any spaces.
The angle brackets are added by default, and when used in the text are a part of the keyword to be replaced.
This is to ensure that parts of the text isn't unintentionally replaced by the content of the list.
.. note::
A keyword cannot contain any spaces. The angle brackets are added by default, and when used in
the text are a part of the keyword to be replaced. This is to ensure that parts of the text isn't
unintentionally replaced by the content of the list.
Writing Files
=============
New document files can be created from the Document menu, or by pressing :kbd:`Ctrl-N` while in the tree view pane.
This will create a new, empty file, and open the item settings dialog where the filename and various other settings can be set.
This dialog can also be opened again later from either the menu, :menuselection:`Project -> Edit` item, or by pressing :kbd:`Ctrl-E` or :kbd:`F2` with the item selected.
The layout of the file is also defined here.
For Novel files, the full list of layout options are available.
For non-Novel files, only "Note" is available.
You can also select whether the file is by default included when building the project.
This setting can be overridden in the export tool if you wish to include them anyway.
See the Project Structure section for more details.
.. _a_proj_backup:
Backup
======
An automatic backup system is built into novelWriter.
In order to use it, a backup path to where the backups are to be stored must to be provided in :menuselection:`Tools --> Preferences`.
Backups can be run automatically when a project is closed, which also implies it is run when the application is closed.
Backups are date stamped zip files of the entire project folder, and are stored in a subfolder of the backup path with the same name as the project working title set in Project Settings.
An automatic backup system is built into novelWriter. In order to use it, a backup path to where the
backup files are to be stored must to be provided in Preferences.
Backups can be run automatically when a project is closed, which also implies it is run when the
application is closed. Backups are date stamped zip files of the entire project folder, and are
stored in a subfolder of the backup path with the same name as the project Working Title set in
:ref:`a_proj_settings`.
The backup feature, when configured, can also be run manually from the :menuselection:`Tools` menu.
It is also possible to dissable automated backup for a given project in Project Settings.
.. note::
For the backup to be able to run, the Working Title must be set in Project Settings.
This value is used to generate the folder name for the zip files.
For the backup to be able to run, the Working Title must be set in Project Settings. This value
is used to generate the folder name for the zip files. Without it, the backup will not run.
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.. _a_struct:
*****************
Project Structure
*****************
***************
Novel Structure
***************
This section covers the structure of a novel project.
@@ -69,6 +69,8 @@ The syntax highlighter will alert the user that only the correct keywords are us
If the index of defined tags is out of date, press :kbd:`F9` to regenerate it, or select :menuselection:`Tools --> Rebuild Index` from the menu.
In general, the index for a file is regenerated when a file is saved, so this shouldn't normally be necessary.
.. _a_struct_layout:
Novel File Layout
=================
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.. _a_tech:
*********************
Technical Information
*********************