Rewrite Windows launcher as a GUI exe

This commit is contained in:
Veronica Berglyd Olsen
2025-01-20 23:33:46 +01:00
parent 15cbc8d4fe
commit 4ec276642a
2 changed files with 14 additions and 15 deletions
+1 -2
View File
@@ -1,5 +1,4 @@
cmake_minimum_required(VERSION 3.14)
project(novelWriter LANGUAGES CXX)
add_executable(novelWriter main.cpp launcher.rc)
set_target_properties(novelWriter PROPERTIES WIN32_EXECUTABLE True)
+13 -13
View File
@@ -19,12 +19,15 @@
** along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef UNICODE
#define UNICODE
#endif
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
#include <iostream>
void _tmain(int argc, TCHAR *argv[]) {
int WINAPI wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow) {
STARTUPINFO si;
PROCESS_INFORMATION pi;
@@ -32,21 +35,18 @@ void _tmain(int argc, TCHAR *argv[]) {
si.cb = sizeof(si);
ZeroMemory(&pi, sizeof(pi));
TCHAR path[MAX_PATH];
auto pathlen = GetModuleFileName(NULL, path, MAX_PATH);
wchar_t path[MAX_PATH];
auto pathlen = GetModuleFileNameW(NULL, path, MAX_PATH);
path[pathlen - 15] = 0;
SetCurrentDirectory(path);
std::cout << "WorkDir: " << path << std::endl;
TCHAR cmd[MAX_PATH] = TEXT("pythonw.exe novelWriter.pyw");
if (argc > 1) {
_tcscat_s(cmd, TEXT(" "));
_tcscat_s(cmd, argv[1]);
wchar_t cmd[MAX_PATH] = L"pythonw.exe novelWriter.pyw";
if (__argc > 1) {
wcsncat_s(cmd, L" ", 1);
wcsncat_s(cmd, __wargv[1], MAX_PATH-28);
}
std::cout << "Command: " << cmd << std::endl;
std::cout << "Launching novelWriter GUI" << std::endl;
CreateProcess(NULL, cmd, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi);
return;
return 0;
}