Simplify the custom switch widget
This commit is contained in:
@@ -24,31 +24,22 @@ along with this program. If not, see <https://www.gnu.org/licenses/>.
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from __future__ import annotations
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from PyQt5.QtGui import QMouseEvent, QPainter, QPaintEvent, QResizeEvent
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from PyQt5.QtCore import QEvent, QPropertyAnimation, QRectF, Qt, pyqtProperty
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from PyQt5.QtCore import QEvent, QPropertyAnimation, Qt, pyqtProperty
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from PyQt5.QtWidgets import QAbstractButton, QSizePolicy, QWidget
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from novelwriter import CONFIG
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from novelwriter.constants import nwUnicode
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class NSwitch(QAbstractButton):
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def __init__(self, parent: QWidget | None = None,
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width: int | None = None, height: int | None = None) -> None:
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__slots__ = ("_xW", "_xH", "_xR", "_rB", "_rH", "_rR", "_offset")
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def __init__(self, parent: QWidget | None = None, width: int = 0, height: int = 0) -> None:
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super().__init__(parent=parent)
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if width is None:
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self._xW = CONFIG.pxInt(40)
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else:
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self._xW = width
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if height is None:
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self._xH = CONFIG.pxInt(20)
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else:
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self._xH = height
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self._xW = width or CONFIG.pxInt(40)
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self._xH = height or CONFIG.pxInt(20)
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self._xR = int(self._xH*0.5)
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self._xT = int(self._xH*0.6)
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self._rB = int(CONFIG.guiScale*2)
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self._rH = self._xH - 2*self._rB
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self._rR = self._xR - self._rB
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@@ -82,10 +73,7 @@ class NSwitch(QAbstractButton):
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def setChecked(self, checked: bool) -> None:
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"""Overload setChecked to also alter the offset."""
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super().setChecked(checked)
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if checked:
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self._offset = self._xW - self._xR
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else:
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self._offset = self._xR
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self._offset = (self._xW - self._xR) if checked else self._xR
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return
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##
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@@ -95,53 +83,36 @@ class NSwitch(QAbstractButton):
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def resizeEvent(self, event: QResizeEvent) -> None:
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"""Overload resize to ensure correct offset."""
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super().resizeEvent(event)
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if self.isChecked():
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self._offset = self._xW - self._xR
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else:
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self._offset = self._xR
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self._offset = (self._xW - self._xR) if self.isChecked() else self._xR
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return
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def paintEvent(self, event: QPaintEvent) -> None:
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"""Drawing the switch itself."""
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qPaint = QPainter(self)
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qPaint.setRenderHint(QPainter.Antialiasing, True)
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qPaint.setPen(Qt.NoPen)
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painter = QPainter(self)
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painter.setRenderHint(QPainter.Antialiasing, True)
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painter.setPen(Qt.NoPen)
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qPalette = self.palette()
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palette = self.palette()
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if self.isChecked():
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trackBrush = qPalette.highlight()
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thumbBrush = qPalette.highlightedText()
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textColor = qPalette.highlight().color()
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thumbText = nwUnicode.U_CHECK
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trackBrush = palette.highlight()
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thumbBrush = palette.highlightedText()
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else:
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trackBrush = qPalette.dark()
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thumbBrush = qPalette.light()
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textColor = qPalette.dark().color()
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thumbText = nwUnicode.U_CROSS
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trackBrush = palette.dark()
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thumbBrush = palette.light()
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if self.isEnabled():
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trackOpacity = 1.0
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else:
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trackOpacity = 0.6
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trackBrush = qPalette.shadow()
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thumbBrush = qPalette.mid()
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textColor = qPalette.shadow().color()
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trackBrush = palette.shadow()
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thumbBrush = palette.mid()
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qPaint.setBrush(trackBrush)
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qPaint.setOpacity(trackOpacity)
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qPaint.drawRoundedRect(0, 0, self._xW, self._xH, self._xR, self._xR)
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painter.setBrush(trackBrush)
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painter.setOpacity(trackOpacity)
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painter.drawRoundedRect(0, 0, self._xW, self._xH, self._xR, self._xR)
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qPaint.setBrush(thumbBrush)
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qPaint.drawEllipse(self._offset - self._rR, self._rB, self._rH, self._rH)
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font = qPaint.font()
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font.setPixelSize(self._xT)
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qPaint.setPen(textColor)
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qPaint.setFont(font)
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qPaint.drawText(
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QRectF(self._offset - self._rR, self._rB, self._rH, self._rH),
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Qt.AlignCenter, thumbText
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)
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painter.setBrush(thumbBrush)
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painter.drawEllipse(self._offset - self._rR, self._rB, self._rH, self._rH)
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return
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@@ -149,14 +120,11 @@ class NSwitch(QAbstractButton):
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"""Animate the switch on mouse release."""
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super().mouseReleaseEvent(event)
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if event.button() == Qt.LeftButton:
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doAnim = QPropertyAnimation(self, b"offset", self)
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doAnim.setDuration(120)
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doAnim.setStartValue(self._offset)
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if self.isChecked():
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doAnim.setEndValue(self._xW - self._xR)
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else:
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doAnim.setEndValue(self._xR)
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doAnim.start()
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anim = QPropertyAnimation(self, b"offset", self)
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anim.setDuration(120)
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anim.setStartValue(self._offset)
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anim.setEndValue((self._xW - self._xR) if self.isChecked() else self._xR)
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anim.start()
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return
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def enterEvent(self, event: QEvent) -> None:
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