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novelWriter/novelwriter/core/tree.py
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Veronica Berglyd Olsen 16d2f1cc2a Fix new linting errors
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"""
novelWriter Project Tree Class
================================
File History:
Created: 2020-05-07 [0.4.5] NWTree
This file is a part of novelWriter
Copyright 20182024, Veronica Berglyd Olsen
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
from __future__ import annotations
import random
import logging
from typing import TYPE_CHECKING, Literal, overload
from pathlib import Path
from collections.abc import Iterator
from novelwriter.enum import nwItemClass, nwItemLayout, nwItemType
from novelwriter.error import logException
from novelwriter.common import isHandle
from novelwriter.constants import nwFiles
from novelwriter.core.item import NWItem
if TYPE_CHECKING: # pragma: no cover
from novelwriter.core.project import NWProject
logger = logging.getLogger(__name__)
MAX_DEPTH = 1000 # Cap of tree traversing for loops (recursion limit)
class NWTree:
"""Core: Project Tree Data Class
Only one instance of this class should exist in the project class.
This class holds all the project items of the project as instances
of NWItem.
For historical reasons, the order of the items is saved in a
separate list from the items themselves, which are stored in a
dictionary. This is somewhat redundant with the newer versions of
Python, but is still practical as it's easier to update the item
order as a list.
Each item has a handle, which is a random hex string of length 13.
The handle is the name of the item everywhere in novelWriter, and is
also used for file names.
"""
__slots__ = ("_project", "_tree", "_order", "_roots", "_trash", "_changed")
def __init__(self, project: NWProject) -> None:
self._project = project
self._tree: dict[str, NWItem] = {} # Holds all the items of the project
self._order: list[str] = [] # The order of the tree items in the tree view
self._roots: dict[str, NWItem] = {} # The root items of the tree
self._trash = None # The handle of the trash root folder
self._changed = False # True if tree structure has changed
return
##
# Properties
##
@property
def trashRoot(self) -> str | None:
"""Return the handle of the trash folder, or None."""
return self._trash
##
# Class Methods
##
def clear(self) -> None:
"""Clear the item tree entirely."""
self._tree = {}
self._order = []
self._roots = {}
self._trash = None
self._changed = False
return
def handles(self) -> list[str]:
"""Returns a copy of the list of all the active handles."""
return self._order.copy()
@overload # pragma: no cover
def create(self, label: str, parent: None, itemType: Literal[nwItemType.ROOT],
itemClass: nwItemClass) -> str:
pass
@overload # pragma: no cover
def create(self, label: str, parent: str | None, itemType: nwItemType,
itemClass: nwItemClass = nwItemClass.NO_CLASS) -> str | None:
pass
def create(self, label, parent, itemType, itemClass=nwItemClass.NO_CLASS):
"""Create a new item in the project tree, and return its handle.
If the item cannot be added to the project because of an invalid
parent, None is returned. For root elements, this cannot occur.
"""
parent = None if itemType == nwItemType.ROOT else parent
if parent is None or parent in self._order:
tHandle = self._makeHandle()
newItem = NWItem(self._project, tHandle)
newItem.setName(label)
newItem.setParent(parent)
newItem.setType(itemType)
newItem.setClass(itemClass)
self.append(newItem)
self.updateItemData(tHandle)
return tHandle
return None
def append(self, nwItem: NWItem) -> bool:
"""Add a new item to the end of the tree."""
tHandle = nwItem.itemHandle
pHandle = nwItem.itemParent
if not isHandle(tHandle):
logger.warning("Invalid item handle '%s' detected, skipping", tHandle)
return False
if tHandle in self._tree:
logger.warning("Duplicate handle '%s' detected, skipping", tHandle)
return False
logger.debug("Adding item '%s' with parent '%s'", str(tHandle), str(pHandle))
if nwItem.isRootType():
logger.debug("Item '%s' is a root item", str(tHandle))
self._roots[tHandle] = nwItem
if nwItem.itemClass == nwItemClass.TRASH:
if self._trash is None:
logger.debug("Item '%s' is the trash folder", str(tHandle))
self._trash = tHandle
else:
logger.error("Only one trash folder allowed")
return False
self._tree[tHandle] = nwItem
self._order.append(tHandle)
self._setTreeChanged(True)
return True
def duplicate(self, sHandle: str) -> NWItem | None:
"""Duplicate an item and set a new handle."""
sItem = self.__getitem__(sHandle)
if isinstance(sItem, NWItem):
nItem = NWItem.duplicate(sItem, self._makeHandle())
if self.append(nItem):
logger.info("Duplicated item '%s' -> '%s'", sHandle, nItem.itemHandle)
return nItem
return None
def pack(self) -> list[dict]:
"""Pack the content of the tree into a list of dictionaries of
items. In the order defined by the _treeOrder list.
"""
tree = []
for tHandle in self._order:
tItem = self.__getitem__(tHandle)
if tItem:
tree.append(tItem.pack())
return tree
def unpack(self, data: list[dict]) -> None:
"""Iterate through all items of a list and add them to the
project tree.
"""
self.clear()
for item in data:
nwItem = NWItem(self._project, "") # Handle is set by unpack()
if nwItem.unpack(item):
self.append(nwItem)
nwItem.saveInitialCount()
return
def checkConsistency(self, prefix: str) -> tuple[int, int]:
"""Check the project tree consistency. Also check the content
folder and add back files that were discovered but were not
included in the tree. This function should only be called after
the project file has been processed, but before the loading of
the project returns. The functions requires a prefix string to
mark recovered files.
"""
storage = self._project.storage
files = set(storage.scanContent())
for tHandle in self._order:
if self.updateItemData(tHandle):
logger.debug("Checking item '%s' ... OK", tHandle)
files.discard(tHandle) # Remove it from the record
else:
logger.error("Checking item '%s' ... ERROR", tHandle)
self.__delitem__(tHandle) # The file will be re-added as orphaned
orphans = len(files)
if orphans == 0:
logger.info("Checked project files: OK")
return 0, 0
logger.warning("Found %d file(s) not tracked in project", orphans)
recovered = 0
for cHandle in files:
aDoc = storage.getDocument(cHandle)
aDoc.readDocument(isOrphan=True)
oName, oParent, oClass, oLayout = aDoc.getMeta()
oName = oName or cHandle
oParent = oParent if oParent in self._order else None
oClass = oClass or nwItemClass.NOVEL
oLayout = oLayout or nwItemLayout.NOTE
# If the parent doesn't exists, find a new home
if oParent is None: # Add it to the first available class root
oParent = self.findRoot(oClass)
if oParent is None: # Otherwise, add to the Novel root
oParent = self.findRoot(nwItemClass.NOVEL)
if oParent is None: # If not, create a new novel folder
oParent = self.create(prefix, None, nwItemType.ROOT, nwItemClass.NOVEL)
assert oParent is not None # Otherwise there's an issue with self.create()
# Create a new item
newItem = NWItem(self._project, cHandle)
newItem.setName(f"[{prefix}] {oName}")
newItem.setParent(oParent)
newItem.setType(nwItemType.FILE)
newItem.setClass(oClass)
newItem.setLayout(oLayout)
if self.append(newItem):
self.updateItemData(cHandle)
recovered += 1
return orphans, recovered
def writeToCFile(self) -> bool:
"""Write the convenience table of contents file in the root of
the project directory.
"""
runtimePath = self._project.storage.runtimePath
contentPath = self._project.storage.contentPath
if not (isinstance(contentPath, Path) and isinstance(runtimePath, Path)):
return False
tocList = []
tocLen = 0
for tHandle in self._order:
tItem = self.__getitem__(tHandle)
if tItem is None:
continue
tFile = tHandle+".nwd"
if (contentPath / tFile).is_file():
tocLine = "{0:<25s} {1:<9s} {2:<8s} {3:s}".format(
str(Path("content") / tFile),
tItem.itemClass.name,
tItem.itemLayout.name,
tItem.itemName,
)
tocList.append(tocLine)
tocLen = max(tocLen, len(tocLine))
try:
# Dump the text
tocText = runtimePath / nwFiles.TOC_TXT
with open(tocText, mode="w", encoding="utf-8") as outFile:
outFile.write("\n")
outFile.write("Table of Contents\n")
outFile.write("=================\n")
outFile.write("\n")
outFile.write("{0:<25s} {1:<9s} {2:<8s} {3:s}\n".format(
"File Name", "Class", "Layout", "Document Label"
))
outFile.write("-"*max(tocLen, 62) + "\n")
outFile.write("\n".join(tocList))
outFile.write("\n")
except Exception:
logger.error("Could not write ToC file")
logException()
return False
return True
def sumWords(self) -> tuple[int, int]:
"""Loop over all entries and add up the word counts."""
noteWords = 0
novelWords = 0
for tHandle in self._order:
tItem = self.__getitem__(tHandle)
if tItem is None:
continue
if tItem.itemLayout == nwItemLayout.NO_LAYOUT:
pass
elif tItem.itemLayout == nwItemLayout.NOTE:
noteWords += tItem.wordCount
else:
novelWords += tItem.wordCount
return novelWords, noteWords
##
# Tree Item Methods
##
def updateItemData(self, tHandle: str) -> bool:
"""Update the root item handle of a given item. Returns True if
a root was found and data updated, otherwise False.
"""
tItem = self.__getitem__(tHandle)
if tItem is None:
return False
iItem = tItem
for _ in range(MAX_DEPTH):
if iItem.itemParent is None:
tItem.setRoot(iItem.itemHandle)
tItem.setClassDefaults(iItem.itemClass)
return True
else:
iItem = self.__getitem__(iItem.itemParent)
if iItem is None:
return False
else:
raise RecursionError("Critical internal error")
def checkType(self, tHandle: str, itemType: nwItemType) -> bool:
"""Check if item exists and is of the specified item type."""
tItem = self.__getitem__(tHandle)
if not tItem:
return False
return tItem.itemType == itemType
def getItemPath(self, tHandle: str) -> list[str]:
"""Iterate upwards in the tree until we find the item with
parent None, the root item, and return the list of handles.
We do this with a for loop with a maximum depth to make
infinite loops impossible.
"""
tTree = []
tItem = self.__getitem__(tHandle)
if tItem is not None:
tTree.append(tHandle)
for _ in range(MAX_DEPTH):
if tItem.itemParent is None:
return tTree
else:
tHandle = tItem.itemParent
tItem = self.__getitem__(tHandle)
if tItem is None:
return tTree
else:
tTree.append(tHandle)
else:
raise RecursionError("Critical internal error")
return tTree
##
# Tree Root Methods
##
def rootClasses(self) -> set[nwItemClass]:
"""Return a set of all root classes in use by the project."""
rootClasses = set()
for nwItem in self._roots.values():
rootClasses.add(nwItem.itemClass)
return rootClasses
def iterRoots(self, itemClass: nwItemClass | None) -> Iterator[tuple[str, NWItem]]:
"""Iterate over all root items of a given class in order."""
for tHandle in self._order:
nwItem = self.__getitem__(tHandle)
if isinstance(nwItem, NWItem) and nwItem.isRootType():
if itemClass is None or nwItem.itemClass == itemClass:
yield tHandle, nwItem
return
def isTrash(self, tHandle: str) -> bool:
"""Check if an item is in or is the trash folder."""
tItem = self.__getitem__(tHandle)
if tItem is None:
return True
if tItem.itemClass == nwItemClass.TRASH:
return True
if self._trash is not None:
if tHandle == self._trash:
return True
elif tItem.itemParent == self._trash:
return True
elif tItem.itemRoot == self._trash:
return True
return False
def findRoot(self, itemClass: nwItemClass | None) -> str | None:
"""Find the first root item for a given class."""
for aRoot in self._roots:
tItem = self.__getitem__(aRoot)
if tItem is None:
continue
if itemClass == tItem.itemClass:
return tItem.itemHandle
return None
##
# Setters
##
def setOrder(self, newOrder: list[str]) -> None:
"""Reorders the tree based on a list of items."""
tmpOrder = [tHandle for tHandle in newOrder if tHandle in self._tree]
if not (len(tmpOrder) == len(newOrder) == len(self._order)):
# Something is wrong, so let's debug it
for tHandle in newOrder:
if tHandle not in self._tree:
logger.error("Handle '%s' in new tree order is not in old order", tHandle)
for tHandle in self._order:
if tHandle not in tmpOrder:
logger.warning("Handle '%s' in old tree order is not in new order", tHandle)
# Save the temp list
self._order = tmpOrder
self._setTreeChanged(True)
logger.debug("Project tree order updated")
return
##
# Special Methods
##
def __len__(self) -> int:
"""The number of items in the project."""
return len(self._order)
def __bool__(self) -> bool:
"""True if there are any items in the project."""
return bool(self._order)
def __getitem__(self, tHandle: str | None) -> NWItem | None:
"""Return a project item based on its handle. Returns None if
the handle doesn't exist in the project.
"""
if tHandle and tHandle in self._tree:
return self._tree[tHandle]
logger.error("No tree item with handle '%s'", str(tHandle))
return None
def __delitem__(self, tHandle: str) -> None:
"""Remove an item from the internal lists and dictionaries."""
if tHandle in self._order and tHandle in self._tree:
self._order.remove(tHandle)
del self._tree[tHandle]
else:
logger.warning("Failed to delete item '%s': item not found", tHandle)
return
if tHandle in self._roots:
del self._roots[tHandle]
if tHandle == self._trash:
self._trash = None
self._setTreeChanged(True)
return
def __contains__(self, tHandle: str) -> bool:
"""Checks if a handle exists in the tree."""
return tHandle in self._order
def __iter__(self) -> Iterator[NWItem]:
"""Iterate through project items."""
for tHandle in self._order:
tItem = self._tree.get(tHandle)
if isinstance(tItem, NWItem):
yield tItem
return
##
# Internal Functions
##
def _setTreeChanged(self, state: bool) -> None:
"""Set the changed flag to state, and if being set to True,
propagate that state change to the parent NWProject class.
"""
self._changed = state
if state:
self._project.setProjectChanged(True)
return
def _makeHandle(self) -> str:
"""Generate a unique item handle. In the event that the key
already exists, generate a new one.
"""
logger.debug("Generating new handle")
handle = f"{random.getrandbits(52):013x}"
if handle in self._tree:
logger.warning("Duplicate handle encountered! Retrying ...")
handle = self._makeHandle()
return handle
# END Class NWTree