96 lines
6.6 KiB
HTML
96 lines
6.6 KiB
HTML
<!DOCTYPE html public "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd">
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<h2>Release Notes for 1.2.1</h2>
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<p><i>Released on 21 March 2021</i></p>
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<p>This patch release is a bug fix release addressing issues with the document editor's search and
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replace tool. Due to some recently added restrictions on when various tools are active, depending
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on which part of the main window has the user's focus, the search tool keyboard shortcuts and
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buttons were blocked when they shouldn't. This release resolves these issues.</p>
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<p><i>See also the <a href="https://github.com/vkbo/novelWriter/releases">Releases</a> page.</i></p>
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<hr/>
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<h2>Release Notes for 1.2</h2>
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<p><i>Released on 14 March 2021</i></p>
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<p>This release is mainly focused on the Build Novel Project tool. Completely new export classes
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have been written to support Open Document and Markdown exports. In addition, the way document
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layouts are handled have been automated a little to assist the user in keeping header levels and
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document layout flags in sync. The third new additoion is the ability to record and log idle time
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during a writing session to improve the writing statistics information as requested by several
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users. Finally, it is now possible to directly edit the project dictionary via a new, simple GUI
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dialog.</p>
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<h3>The Build Novel Project Tool</h3>
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<p>The main changes for this release are to the Build Novel Project tool. The Open Document export,
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as well as the Markdown export, is now handled entirely by code written for novelWriter.
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Previously, these export features depended on the underlying Qt library's save routines connected
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to the preview document shown in the build dialog. Using this method of export both meant that the
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content of the document was dependent on the preview being generated first, and it also meant that
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the exported document had limited support for novelWriter-specific features and custom formatting.
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The new export class should generate a much better result, especially for the Open Document
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formats. The Open Document standard is supported by Open Office, Libre Office, Google Docs,
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Microsoft Word, and probably a number of other applications too. The Markdown export hasn't changed
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a lot, but should be a slight improvement on the previous export feature.</p>
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<p>These changes to the build tool also imply that the saving process is now independent of the
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content of the preview window, meaning you don't have to rebuild the preview before saving, which
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was previously the case. To make this more consistent, the PDF export option has been moved to the
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print button as it is actually a print-to-file feature under the hood, not technically a proper PDF
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export format. It is exactly the same as printing to file from the print preview dialog.</p>
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<p>In addition to the changes to the export features, the Build Novel Project tool now also has
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controls for line height, which applies to all rich text export formats, and the option to replace
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unicode characters with appropriate html entities for html export.</p>
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<h3>Document Layout Automation</h3>
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<p>Among other changes in this release are a few improvements to the process of creating and
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changing documents. When a new document is first created, the header is generated from the assigned
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label and layout.</p>
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<p>In addition, for some document layouts, when the user changes the header level of the first
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header of the document, the document layout setting is updated accordingly. This should reduce the
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need for the user to maintain two ways of assigning the role of a given document. This automation
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only applies to combinations of header level and current document layouts where there is no
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ambiguity. For instance, changing the header level in a "Scene" document from level 3 to 2 changes
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the document layout automatically to "Chapter". But changing the first header of a "Book" layout
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document from 1 to 2 does not change the document's layout as the "Book" layout is a generic
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document layout and it's perfectly reasonable for its first header to be a chapter header.</p>
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<p>Keep in mind that novelWriter treats documents with layout "Book", "Chapter" and "Scene" exactly
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the same during exports. The distinction is only meant as a way to indicate the purpose of a
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document in the project tree. This new automation is meant to assist in keeping this information up
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to date. The other layouts do have an effect on formatting during export, and are generally left
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alone.</p>
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<h3>The Session Timer and Idle Time</h3>
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<p>Another change that has been requested by a couple of users is to have the session timer in the
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status bar stop counting when the user is inactive (idle). This feature is optional, and can be
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controlled from Preferences. The definition of "idle" in this context is either that the user is
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active in a different application than novelWriter (loss of focus) or that the user has not made
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any changes to the current document for a given amount of time. The time threshold is by default
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five minutes, but can be altered in Preferences.</p>
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<p>In addition, the idle time is also recorded in the session log, and can be viewed in the Writing
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Statistics dialog and exported with the rest of the information. The idle time is recorder in the
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logs regardless of whether the status bar clock takes idle time into consideration or not. So even
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if you turn off the idle time switch in Preferences, the other idle time setting still affects the
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writing stats log entries.</p>
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<h3>Other Changes</h3>
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<p>The user dictionary of the project, where words added to the dictionary from the document editor
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go, can now be viewed and edited with a new "Project Word List" tool in the "Tools" menu.</p>
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<p>A small additional feature added is also the ability to undo the last move of an item in the
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project tree. The keyboard shortcut for this is `Ctrl+Shift+Z`, or it can be accessed from the
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menu. The feature can only undo the last move, but it includes both documents moved to trash, moves
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by up/down keypress or menu entries, and drag and drop moves.</p>
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<p>A new keyword has been added to mark characters in the story. The new keyword is intended to tag
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a character as the focus character for a chapter or scene. This is useful for stories where the
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point-of-view character and the focus character are different.</p>
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<p>Lastly, two bugfixes have been made as well. The Empty Trash feature was no longer working due
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to an earlier fix solving another issue. The feature has now been restored. In addition, the
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indexer now checks that a keyword (tag or reference) is valid before saving it to the index.
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Previously, an invalid keyword could be saved to the index and potentially crash the application.
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</p>
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</body>
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</html>
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