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novelWriter/novelwriter/core/status.py
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"""
novelWriter Project Item Status Class
=======================================
File History:
Created: 2019-05-19 [0.1.3] NWStatus
Rewritten: 2022-04-05 [2.0b1] NWStatus
This file is a part of novelWriter
Copyright 20182024, Veronica Berglyd Olsen
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
"""
from __future__ import annotations
import logging
import random
from collections.abc import Iterable
from dataclasses import dataclass
from math import cos, pi, sin
from typing import TYPE_CHECKING, Literal
from PyQt5.QtCore import QPointF, Qt
from PyQt5.QtGui import QIcon, QPainter, QPainterPath, QPixmap, QColor, QPolygonF
from novelwriter import CONFIG
from novelwriter.common import simplified
from novelwriter.enum import nwStatusShape
from novelwriter.types import QtPaintAnitAlias, QtTransparent
if TYPE_CHECKING: # pragma: no cover
from typing import TypeGuard # Requires Python 3.10
logger = logging.getLogger(__name__)
@dataclass
class StatusEntry:
name: str
colour: QColor
shape: nwStatusShape
icon: QIcon
count: int = 0
# END Class StatusEntry
class NWStatus:
STATUS = 1
IMPORT = 2
def __init__(self, kind: Literal[1, 2]) -> None:
self._type = kind
self._store: dict[str, StatusEntry] = {}
self._default = None
self._iPX = CONFIG.pxInt(24)
self._defaultIcon = self.createIcon(
self._iPX, QColor(100, 100, 100), nwStatusShape.SQUARE
)
if self._type == self.STATUS:
self._prefix = "s"
elif self._type == self.IMPORT:
self._prefix = "i"
else:
raise Exception("This is a bug!")
return
def __len__(self) -> int:
return len(self._store)
def __getitem__(self, key: str) -> StatusEntry:
return self._store[key]
##
# Methods
##
def write(self, key: str | None, name: str, col: tuple[int, int, int],
shape: nwStatusShape | str, count: int | None = None) -> str:
"""Add or update a status entry. If the key is invalid, a new
key is generated.
"""
if not self._isKey(key):
key = self._newKey()
if not isinstance(col, tuple):
col = (100, 100, 100)
if len(col) != 3:
col = (100, 100, 100)
name = simplified(name)
colour = QColor(*col)
if not isinstance(shape, nwStatusShape):
if shape in nwStatusShape.__members__:
shape = nwStatusShape[shape]
else:
shape = nwStatusShape.SQUARE
icon = self.createIcon(self._iPX, colour, shape)
if key and key in self._store:
entry = self._store[key]
entry.name = name
entry.colour = colour
entry.shape = shape
entry.icon = icon
entry.count = count or 0
else:
self._store[key] = StatusEntry(name, colour, shape, icon, count or 0)
if self._default is None:
self._default = key
return key
def remove(self, key: str) -> bool:
"""Remove an entry in the list, except if the count > 0."""
if key not in self._store:
return False
if self._store[key].count > 0:
return False
del self._store[key]
keys = list(self._store.keys())
if key == self._default:
if len(keys) > 0:
self._default = keys[0]
else:
self._default = None
return True
def check(self, value: str) -> str:
"""Check the key against the stored status names."""
if self._isKey(value) and value in self._store:
return value
elif self._default is not None:
return self._default
return ""
def name(self, key: str | None) -> str:
"""Return the name associated with a given key."""
if key and key in self._store:
return self._store[key].name
elif self._default is not None:
return self._store[self._default].name
return ""
def cols(self, key: str | None) -> QColor:
"""Return the colours associated with a given key."""
if key and key in self._store:
return self._store[key].colour
elif self._default is not None:
return self._store[self._default].colour
return QColor(100, 100, 100)
def count(self, key: str | None) -> int:
"""Return the count associated with a given key."""
if key and key in self._store:
return self._store[key].count
elif self._default is not None:
return self._store[self._default].count
return 0
def icon(self, key: str | None) -> QIcon:
"""Return the icon associated with a given key."""
if key and key in self._store:
return self._store[key].icon
elif self._default is not None:
return self._store[self._default].icon
return self._defaultIcon
def reorder(self, order: list[str]) -> bool:
"""Reorder the items according to list."""
if len(order) != len(self._store):
logger.error("Length mismatch between new and old order")
return False
if order == list(self._store.keys()):
return False
store = {}
for key in order:
if key in self._store:
store[key] = self._store[key]
else:
logger.error("Unknown key '%s' in order", key)
return False
self._store = store
return True
def resetCounts(self) -> None:
"""Clear the counts of references to the status entries."""
for key in self._store:
self._store[key].count = 0
return
def increment(self, key: str | None) -> None:
"""Increment the counter for a given entry."""
if key and key in self._store:
self._store[key].count += 1
return
def pack(self) -> Iterable[tuple[str, dict]]:
"""Pack the status entries into a dictionary."""
for key, entry in self._store.items():
yield (entry.name, {
"key": key,
"count": str(entry.count),
"red": str(entry.colour.red()),
"green": str(entry.colour.green()),
"blue": str(entry.colour.blue()),
"shape": entry.shape.name,
})
return
def iterItems(self) -> Iterable[tuple[str, StatusEntry]]:
"""Yield entries from the status icons."""
yield from self._store.items()
@staticmethod
def createIcon(height: int, colour: QColor, shape: nwStatusShape) -> QIcon:
"""Generate an icon for a status label."""
pixmap = QPixmap(48, 48)
pixmap.fill(QtTransparent)
painter = QPainter(pixmap)
painter.setRenderHint(QtPaintAnitAlias)
painter.fillPath(_SHAPES.getShape(shape), colour)
painter.end()
return QIcon(pixmap.scaled(
height, height,
Qt.AspectRatioMode.IgnoreAspectRatio,
Qt.TransformationMode.SmoothTransformation
))
##
# Internal Functions
##
def _newKey(self) -> str:
"""Generate a new key for a status flag. This method is
recursive, but should only fail if there is an issue with the
random number generator or the user has added a lot of status
flags. The Python recursion limit is given the job to handle
the extreme case and will cause an app crash.
"""
key = f"{self._prefix}{random.getrandbits(24):06x}"
if key in self._store:
key = self._newKey()
return key
def _isKey(self, value: str | None) -> TypeGuard[str]:
"""Check if a value is a key or not."""
if not isinstance(value, str):
return False
if len(value) != 7:
return False
if value[0] != self._prefix:
return False
for c in value[1:]:
if c not in "0123456789abcdef":
return False
return True
# END Class NWStatus
class _ShapeCache:
def __init__(self) -> None:
self._cache: dict[nwStatusShape, QPainterPath] = {}
return
def getShape(self, shape: nwStatusShape) -> QPainterPath:
"""Return a painter shape for an icon."""
if shape in self._cache:
return self._cache[shape]
def circ(r: float, a: float, x: float, y: float) -> QPointF:
# print(round(x+r*sin(pi*a/180), 2), round(y-r*cos(pi*a/180), 2))
return QPointF(round(x+r*sin(pi*a/180), 2), round(y-r*cos(pi*a/180), 2))
path = QPainterPath()
if shape == nwStatusShape.SQUARE:
path.addRoundedRect(2.0, 2.0, 44.0, 44.0, 4.0, 4.0)
elif shape == nwStatusShape.CIRCLE:
path.addEllipse(2.0, 2.0, 44.0, 44.0)
elif shape == nwStatusShape.TRIANGLE:
path.addPolygon(QPolygonF([
circ(23.0, 0.0, 24.0, 26.0),
circ(23.0, 120.0, 24.0, 26.0),
circ(23.0, 240.0, 24.0, 26.0),
]))
elif shape == nwStatusShape.DIAMOND:
path.addPolygon(QPolygonF([
circ(22.0, 0.0, 24.0, 24.0),
circ(20.0, 90.0, 24.0, 24.0),
circ(22.0, 180.0, 24.0, 24.0),
circ(20.0, 270.0, 24.0, 24.0),
]))
elif shape == nwStatusShape.PENTAGON:
path.addPolygon(QPolygonF([
circ(23.0, 0.0, 24.0, 24.5),
circ(23.0, 72.0, 24.0, 24.5),
circ(23.0, 144.0, 24.0, 24.5),
circ(23.0, 216.0, 24.0, 24.5),
circ(23.0, 288.0, 24.0, 24.5),
]))
elif shape == nwStatusShape.STAR:
path.addPolygon(QPolygonF([
circ(24.0, 0.0, 24.0, 24.5),
circ(24.0, 144.0, 24.0, 24.5),
circ(24.0, 288.0, 24.0, 24.5),
circ(24.0, 72.0, 24.0, 24.5),
circ(24.0, 216.0, 24.0, 24.5),
]))
path.setFillRule(Qt.FillRule.WindingFill)
elif shape == nwStatusShape.PACMAN:
path.moveTo(24.0, 24.0)
path.arcTo(2.0, 2.0, 44.0, 44.0, 40.0, 280.0)
self._cache[shape] = path
return path
# END Class _ShapeCache
# Create Singleton
_SHAPES = _ShapeCache()