""" novelWriter – Project Item Status Class ======================================= File History: Created: 2019-05-19 [0.1.3] NWStatus Rewritten: 2022-04-05 [2.0b1] NWStatus This file is a part of novelWriter Copyright 2018–2024, Veronica Berglyd Olsen This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . """ from __future__ import annotations import random import logging from typing import TYPE_CHECKING, Literal from collections.abc import ItemsView, Iterator, KeysView, ValuesView from PyQt5.QtGui import QIcon, QPainter, QPainterPath, QPixmap, QColor from PyQt5.QtCore import QRectF, Qt from novelwriter import CONFIG from novelwriter.common import minmax, simplified if TYPE_CHECKING: # pragma: no cover from typing import TypeGuard # Requires Python 3.10 logger = logging.getLogger(__name__) class NWStatus: STATUS = 1 IMPORT = 2 def __init__(self, kind: Literal[1, 2]) -> None: self._type = kind self._store = {} self._default = None self._iPX = CONFIG.pxInt(24) pA = CONFIG.pxInt(2) pB = CONFIG.pxInt(20) pR = float(CONFIG.pxInt(4)) self._iconPath = QPainterPath() self._iconPath.addRoundedRect(QRectF(pA, pA, pB, pB), pR, pR) self._defaultIcon = self._createIcon(100, 100, 100) if self._type == self.STATUS: self._prefix = "s" elif self._type == self.IMPORT: self._prefix = "i" else: raise Exception("This is a bug!") return def write(self, key: str | None, name: str, col: tuple, count: int | None = None) -> str: """Add or update a status entry. If the key is invalid, a new key is generated. """ if not self._isKey(key): key = self._newKey() if not isinstance(col, tuple): col = (100, 100, 100) if len(col) != 3: col = (100, 100, 100) cR = minmax(col[0], 0, 255) cG = minmax(col[1], 0, 255) cB = minmax(col[2], 0, 255) name = simplified(name) if count is None: count = self._store.get(key, {}).get("count", 0) self._store[key] = { "name": name, "icon": self._createIcon(cR, cG, cB), "cols": (cR, cG, cB), "count": count, } if self._default is None: self._default = key return key def remove(self, key: str) -> bool: """Remove an entry in the list, except if the count > 0.""" if key not in self._store: return False if self._store[key]["count"] > 0: return False del self._store[key] keys = list(self._store.keys()) if key == self._default: if len(keys) > 0: self._default = keys[0] else: self._default = None return True def check(self, value: str) -> str: """Check the key against the stored status names.""" if self._isKey(value) and value in self._store: return value elif self._default is not None: return self._default return "" def name(self, key: str | None) -> str: """Return the name associated with a given key.""" if key and key in self._store: return self._store[key]["name"] elif self._default is not None: return self._store[self._default]["name"] return "" def cols(self, key: str | None) -> tuple[int, int, int]: """Return the colours associated with a given key.""" if key and key in self._store: return self._store[key]["cols"] elif self._default is not None: return self._store[self._default]["cols"] return 100, 100, 100 def count(self, key: str | None) -> int: """Return the count associated with a given key.""" if key and key in self._store: return self._store[key]["count"] elif self._default is not None: return self._store[self._default]["count"] return 0 def icon(self, key: str | None) -> QIcon: """Return the icon associated with a given key.""" if key and key in self._store: return self._store[key]["icon"] elif self._default is not None: return self._store[self._default]["icon"] return self._defaultIcon def reorder(self, order: list[str]) -> bool: """Reorder the items according to list.""" if len(order) != len(self._store): logger.error("Length mismatch between new and old order") return False if order == list(self._store.keys()): return False store = {} for key in order: if key in self._store: store[key] = self._store[key] else: logger.error("Unknown key '%s' in order", key) return False self._store = store return True def resetCounts(self) -> None: """Clear the counts of references to the status entries.""" for key in self._store: self._store[key]["count"] = 0 return def increment(self, key: str | None) -> None: """Increment the counter for a given entry.""" if key and key in self._store: self._store[key]["count"] += 1 return def pack(self) -> Iterator[tuple[str, dict]]: """Pack the status entries into a dictionary.""" for key, data in self._store.items(): yield (data["name"], { "key": key, "count": str(data["count"]), "red": str(data["cols"][0]), "green": str(data["cols"][1]), "blue": str(data["cols"][2]), }) return def unpack(self, data: dict) -> None: """Unpack a data dictionary and set the class values.""" self._store = {} self._default = None for key, entry in data.items(): label = entry.get("label", "") colour = entry.get("colour", (100, 100, 100)) count = entry.get("count", 0) self.write(key, label, colour, count) return ## # Internal Functions ## def _newKey(self) -> str: """Generate a new key for a status flag. This method is recursive, but should only fail if there is an issue with the random number generator or the user has added a lot of status flags. The Python recursion limit is given the job to handle the extreme case and will cause an app crash. """ key = f"{self._prefix}{random.getrandbits(24):06x}" if key in self._store: key = self._newKey() return key def _isKey(self, value: str | None) -> TypeGuard[str]: """Check if a value is a key or not.""" if not isinstance(value, str): return False if len(value) != 7: return False if value[0] != self._prefix: return False for c in value[1:]: if c not in "0123456789abcdef": return False return True def _createIcon(self, red: int, green: int, blue: int) -> QIcon: """Generate an icon for a status label.""" pixmap = QPixmap(self._iPX, self._iPX) pixmap.fill(Qt.transparent) painter = QPainter(pixmap) painter.setRenderHint(QPainter.Antialiasing) painter.fillPath(self._iconPath, QColor(red, green, blue)) painter.end() return QIcon(pixmap) ## # Iterator Bits ## def __len__(self) -> int: return len(self._store) def __getitem__(self, key: str) -> dict: return self._store[key] def __iter__(self) -> Iterator[dict]: return iter(self._store) def keys(self) -> KeysView[str]: return self._store.keys() def items(self) -> ItemsView[str, dict]: return self._store.items() def values(self) -> ValuesView[dict]: return self._store.values() # END Class NWStatus