""" novelWriter – Main GUI Editor Class Tester ========================================== This file is a part of novelWriter Copyright 2018–2024, Veronica Berglyd Olsen This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . """ from __future__ import annotations import pytest from mocked import causeOSError from tools import C, buildTestProject from PyQt5.QtCore import QThreadPool, Qt from PyQt5.QtGui import QClipboard, QTextBlock, QTextCursor, QTextOption from PyQt5.QtWidgets import QAction, QApplication, QMenu from novelwriter import CONFIG, SHARED from novelwriter.constants import nwKeyWords, nwUnicode from novelwriter.dialogs.editlabel import GuiEditLabel from novelwriter.enum import ( nwDocAction, nwDocInsert, nwItemClass, nwItemLayout, nwTrinary, nwWidget ) from novelwriter.gui.doceditor import GuiDocEditor, GuiDocToolBar from novelwriter.text.counting import standardCounter from novelwriter.types import QtAlignJustify, QtAlignLeft, QtKeepAnchor, QtMouseLeft, QtMoveRight KEY_DELAY = 1 @pytest.mark.gui def testGuiEditor_Init(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test initialising the editor.""" # Open project buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) nwGUI.docEditor.setPlainText("### Lorem Ipsum\n\n%s" % ipsumText[0]) nwGUI.saveDocument() # Check Defaults qDoc = nwGUI.docEditor.document() assert qDoc.defaultTextOption().alignment() == QtAlignLeft assert nwGUI.docEditor.verticalScrollBarPolicy() == Qt.ScrollBarAsNeeded assert nwGUI.docEditor.horizontalScrollBarPolicy() == Qt.ScrollBarAsNeeded assert nwGUI.docEditor._typPadChar == nwUnicode.U_NBSP assert nwGUI.docEditor.docHeader.itemTitle.text() == ( "Novel \u203a New Chapter \u203a New Scene" ) assert nwGUI.docEditor.docHeader._docOutline == {0: "### New Scene"} # Check that editor handles settings CONFIG.textFont = "" CONFIG.doJustify = True CONFIG.showTabsNSpaces = True CONFIG.showLineEndings = True CONFIG.hideVScroll = True CONFIG.hideHScroll = True CONFIG.fmtPadThin = True CONFIG.showFullPath = False nwGUI.docEditor.initEditor() qDoc = nwGUI.docEditor.document() assert CONFIG.textFont == qDoc.defaultFont().family() assert qDoc.defaultTextOption().alignment() == QtAlignJustify assert qDoc.defaultTextOption().flags() & QTextOption.ShowTabsAndSpaces assert qDoc.defaultTextOption().flags() & QTextOption.ShowLineAndParagraphSeparators assert nwGUI.docEditor.verticalScrollBarPolicy() == Qt.ScrollBarAlwaysOff assert nwGUI.docEditor.horizontalScrollBarPolicy() == Qt.ScrollBarAlwaysOff assert nwGUI.docEditor._typPadChar == nwUnicode.U_THNBSP assert nwGUI.docEditor.docHeader.itemTitle.text() == "New Scene" # Header # ====== # Go to outline nwGUI.docEditor.setCursorLine(3) nwGUI.docEditor.docHeader.outlineMenu.actions()[0].trigger() assert nwGUI.docEditor.getCursorPosition() == 0 # Select item from header with qtbot.waitSignal(nwGUI.docEditor.requestProjectItemSelected, timeout=1000) as signal: qtbot.mouseClick(nwGUI.docEditor.docHeader, QtMouseLeft) assert signal.args == [nwGUI.docEditor.docHeader._docHandle, True] # Close from header with qtbot.waitSignal(nwGUI.docEditor.docHeader.closeDocumentRequest, timeout=1000): nwGUI.docEditor.docHeader.closeButton.click() assert nwGUI.docEditor.docHeader.tbButton.isVisible() is False assert nwGUI.docEditor.docHeader.searchButton.isVisible() is False assert nwGUI.docEditor.docHeader.closeButton.isVisible() is False assert nwGUI.docEditor.docHeader.minmaxButton.isVisible() is False # Select item from header with qtbot.waitSignal(nwGUI.docEditor.requestProjectItemSelected, timeout=1000) as signal: qtbot.mouseClick(nwGUI.docEditor.docHeader, QtMouseLeft) assert signal.args == ["", True] # qtbot.stop() # END Test testGuiEditor_Init @pytest.mark.gui def testGuiEditor_LoadText(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test loading text into the editor.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True longText = "### Lorem Ipsum\n\n%s" % "\n\n".join(ipsumText*20) nwGUI.docEditor.replaceText(longText) nwGUI.saveDocument() nwGUI.closeDocument() # Invalid handle assert nwGUI.docEditor.loadText("abcdefghijklm") is False # Regular open assert nwGUI.docEditor.loadText(C.hSceneDoc) is True # Regular open, with line number (1 indexed) assert nwGUI.docEditor.loadText(C.hSceneDoc, tLine=4) is True cursPos = nwGUI.docEditor.getCursorPosition() assert nwGUI.docEditor.document().findBlock(cursPos).blockNumber() == 3 # Load empty document nwGUI.docEditor.replaceText("") nwGUI.saveDocument() assert nwGUI.docEditor.loadText(C.hSceneDoc) is True assert nwGUI.docEditor.toPlainText() == "" # qtbot.stop() # END Test testGuiEditor_LoadText @pytest.mark.gui def testGuiEditor_SaveText(qtbot, monkeypatch, caplog, nwGUI, projPath, ipsumText, mockRnd): """Test saving text from the editor.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True longText = "### Lorem Ipsum\n\n%s" % "\n\n".join(ipsumText) nwGUI.docEditor.replaceText(longText) # Missing item nwItem = nwGUI.docEditor._nwItem nwGUI.docEditor._nwItem = None assert nwGUI.docEditor.saveText() is False nwGUI.docEditor._nwItem = nwItem # Unknown handle nwGUI.docEditor._docHandle = "0123456789abcdef" assert nwGUI.docEditor.saveText() is False nwGUI.docEditor._docHandle = C.hSceneDoc # Cause error when saving with monkeypatch.context() as mp: mp.setattr("builtins.open", causeOSError) assert nwGUI.docEditor.saveText() is False assert "Could not save document." in caplog.text # Change header level assert SHARED.project.tree[C.hSceneDoc].itemLayout == nwItemLayout.DOCUMENT # type: ignore nwGUI.docEditor.replaceText(longText[1:]) assert nwGUI.docEditor.saveText() is True assert SHARED.project.tree[C.hSceneDoc].itemLayout == nwItemLayout.DOCUMENT # type: ignore # Regular save assert nwGUI.docEditor.saveText() is True # qtbot.stop() # END Test testGuiEditor_SaveText @pytest.mark.gui def testGuiEditor_MetaData(qtbot, nwGUI, projPath, mockRnd): """Test extracting various meta data and other values.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True # Get Text # This should replace line and paragraph separators, but preserve # non-breaking spaces. newText = ( "### New Scene\u2029\u2029" "Some\u2028text.\u2029" "More\u00a0text.\u2029" ) nwGUI.docEditor.replaceText(newText) assert nwGUI.docEditor.getText() == ( "### New Scene\n\n" "Some\n" "text.\n" "More\u00a0text.\n" ) # Check Properties assert nwGUI.docEditor.docChanged is True assert nwGUI.docEditor.docHandle == C.hSceneDoc assert nwGUI.docEditor.lastActive > 0.0 assert nwGUI.docEditor.isEmpty is False # Cursor Position nwGUI.docEditor.setCursorPosition(10) assert nwGUI.docEditor.getCursorPosition() == 10 assert SHARED.project.tree[C.hSceneDoc].cursorPos != 10 # type: ignore nwGUI.docEditor.saveCursorPosition() assert SHARED.project.tree[C.hSceneDoc].cursorPos == 10 # type: ignore nwGUI.docEditor.setCursorLine(None) assert nwGUI.docEditor.getCursorPosition() == 10 nwGUI.docEditor.setCursorLine(3) assert nwGUI.docEditor.getCursorPosition() == 15 # Document Changed Signal nwGUI.docEditor._docChanged = False with qtbot.waitSignal(nwGUI.docEditor.editedStatusChanged, raising=True, timeout=100): nwGUI.docEditor.setDocumentChanged(True) assert nwGUI.docEditor._docChanged is True # qtbot.stop() # END Test testGuiEditor_MetaData @pytest.mark.gui def testGuiEditor_ContextMenu(monkeypatch, qtbot, nwGUI, projPath, mockRnd): """Test the editor context menu.""" monkeypatch.setattr(QMenu, "exec", lambda *a: None) buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True docEditor = nwGUI.docEditor sceneItem = SHARED.project.tree[C.hSceneDoc] assert sceneItem is not None def getMenuForPos(pos: int, select: bool = False) -> QMenu | None: nonlocal docEditor cursor = docEditor.textCursor() cursor.setPosition(pos) if select: cursor.select(QTextCursor.SelectionType.WordUnderCursor) docEditor.setTextCursor(cursor) docEditor._openContextMenu(docEditor.cursorRect().center()) for obj in docEditor.children(): if isinstance(obj, QMenu) and obj.objectName() == "ContextMenu": return obj return None docText = ( "### A Scene\n\n" "@pov: Jane\n" "Some text ..." ) docEditor.setPlainText(docText) assert docEditor.getText() == docText # Rename Item from Heading ctxMenu = getMenuForPos(1) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Set as Document Name", "Paste", "Select All", "Select Word", "Select Paragraph" ] with monkeypatch.context() as mp: mp.setattr(GuiEditLabel, "getLabel", lambda a, text: (text, True)) assert sceneItem.itemName == "New Scene" ctxMenu.actions()[0].trigger() assert sceneItem.itemName == "A Scene" ctxMenu.setObjectName("") ctxMenu.deleteLater() # Create Character ctxMenu = getMenuForPos(21) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Create Note for Tag", "Paste", "Select All", "Select Word", "Select Paragraph" ] ctxMenu.actions()[0].trigger() janeItem = SHARED.project.tree["0000000000010"] assert janeItem is not None assert janeItem.itemName == "Jane" ctxMenu.setObjectName("") ctxMenu.deleteLater() # Follow Character Tag ctxMenu = getMenuForPos(21) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Follow Tag", "Paste", "Select All", "Select Word", "Select Paragraph" ] ctxMenu.actions()[0].trigger() assert nwGUI.docViewer.docHandle == "0000000000010" ctxMenu.setObjectName("") ctxMenu.deleteLater() # Select Word ctxMenu = getMenuForPos(31) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Paste", "Select All", "Select Word", "Select Paragraph" ] ctxMenu.actions()[3].trigger() assert docEditor.textCursor().selectedText() == "text" ctxMenu.setObjectName("") ctxMenu.deleteLater() # Select Paragraph ctxMenu = getMenuForPos(31) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Paste", "Select All", "Select Word", "Select Paragraph" ] ctxMenu.actions()[4].trigger() assert docEditor.textCursor().selectedText() == "Some text ..." ctxMenu.setObjectName("") ctxMenu.deleteLater() # Select All ctxMenu = getMenuForPos(31) assert ctxMenu is not None actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Paste", "Select All", "Select Word", "Select Paragraph" ] ctxMenu.actions()[2].trigger() assert docEditor.textCursor().selectedText() == docEditor.document().toRawText() ctxMenu.setObjectName("") ctxMenu.deleteLater() # Copy Text ctxMenu = getMenuForPos(31, True) assert ctxMenu is not None assert docEditor.textCursor().selectedText() == "text" actions = [x.text() for x in ctxMenu.actions() if x.text()] assert actions == [ "Cut", "Copy", "Paste", "Select All", "Select Word", "Select Paragraph" ] QApplication.clipboard().clear() ctxMenu.actions()[1].trigger() assert QApplication.clipboard().text(QClipboard.Mode.Clipboard) == "text" # Cut Text QApplication.clipboard().clear() ctxMenu.actions()[0].trigger() assert QApplication.clipboard().text(QClipboard.Mode.Clipboard) == "text" assert "text" not in docEditor.getText() # Paste Text ctxMenu.actions()[2].trigger() assert docEditor.getText() == docText ctxMenu.setObjectName("") ctxMenu.deleteLater() # qtbot.stop() # END Test testGuiEditor_ContextMenu @pytest.mark.gui def testGuiEditor_Actions(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test the document actions. This is not an extensive test of the action features, just that the actions are actually called. The various action features are tested when their respective functions are tested. """ buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True text = "### A Scene\n\n%s" % "\n\n".join(ipsumText) nwGUI.docEditor.replaceText(text) doc = nwGUI.docEditor.document() # Select/Cut/Copy/Paste/Undo/Redo # =============================== QApplication.clipboard().clear() # Select All assert nwGUI.docEditor.docAction(nwDocAction.SEL_ALL) is True cursor = nwGUI.docEditor.textCursor() assert cursor.hasSelection() is True assert cursor.selectedText() == text.replace("\n", "\u2029") cursor.clearSelection() # Select Paragraph nwGUI.docEditor.setCursorPosition(1000) assert nwGUI.docEditor.getCursorPosition() == 1000 assert nwGUI.docEditor.docAction(nwDocAction.SEL_PARA) is True cursor = nwGUI.docEditor.textCursor() assert cursor.selectedText() == ipsumText[1] # Cut Selected Text nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(1000) assert nwGUI.docEditor.docAction(nwDocAction.SEL_PARA) is True assert nwGUI.docEditor.docAction(nwDocAction.CUT) is True newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) assert newPara[0] == "### A Scene" assert newPara[1] == ipsumText[0] assert newPara[2] == ipsumText[2] assert newPara[3] == ipsumText[3] assert newPara[4] == ipsumText[4] # Paste Back In assert nwGUI.docEditor.docAction(nwDocAction.PASTE) is True assert nwGUI.docEditor.getText() == text # Copy Next Paragraph nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(1500) assert nwGUI.docEditor.docAction(nwDocAction.SEL_PARA) is True assert nwGUI.docEditor.docAction(nwDocAction.COPY) is True # Paste at End nwGUI.docEditor.setCursorPosition(doc.characterCount()) cursor = nwGUI.docEditor.textCursor() cursor.insertBlock() cursor.insertBlock() assert nwGUI.docEditor.docAction(nwDocAction.PASTE) is True newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) assert newPara[5] == ipsumText[4] assert newPara[6] == ipsumText[2] QApplication.clipboard().clear() # Emphasis/Undo/Redo # ================== text = "### A Scene\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) # Emphasis nwGUI.docEditor.setCursorPosition(50) assert nwGUI.docEditor.docAction(nwDocAction.MD_ITALIC) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "_consectetur_") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Strong nwGUI.docEditor.setCursorPosition(50) assert nwGUI.docEditor.docAction(nwDocAction.MD_BOLD) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "**consectetur**") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Strikeout nwGUI.docEditor.setCursorPosition(50) assert nwGUI.docEditor.docAction(nwDocAction.MD_STRIKE) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "~~consectetur~~") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Redo assert nwGUI.docEditor.docAction(nwDocAction.REDO) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "~~consectetur~~") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Shortcodes # ========== text = "### A Scene\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) # Italic nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_ITALIC) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[i]consectetur[/i]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Bold nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_BOLD) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[b]consectetur[/b]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Strikethrough nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_STRIKE) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[s]consectetur[/s]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Underline nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_ULINE) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[u]consectetur[/u]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Mark nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_MARK) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[m]consectetur[/m]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Superscript nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_SUP) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[sup]consectetur[/sup]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Subscript nwGUI.docEditor.setCursorPosition(46) assert nwGUI.docEditor.docAction(nwDocAction.SC_SUB) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "[sub]consectetur[/sub]") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Quotes # ====== text = "### A Scene\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) # Add Single Quotes nwGUI.docEditor.setCursorPosition(50) assert nwGUI.docEditor.docAction(nwDocAction.S_QUOTE) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u2018consectetur\u2019") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Add Double Quotes nwGUI.docEditor.setCursorPosition(50) assert nwGUI.docEditor.docAction(nwDocAction.D_QUOTE) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u201cconsectetur\u201d") assert nwGUI.docEditor.docAction(nwDocAction.UNDO) is True assert nwGUI.docEditor.getText() == text # Replace Single Quotes repText = text.replace("consectetur", "'consectetur'") nwGUI.docEditor.replaceText(repText) assert nwGUI.docEditor.docAction(nwDocAction.SEL_ALL) is True assert nwGUI.docEditor.docAction(nwDocAction.REPL_SNG) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u2018consectetur\u2019") # Replace Double Quotes repText = text.replace("consectetur", "\"consectetur\"") nwGUI.docEditor.replaceText(repText) assert nwGUI.docEditor.docAction(nwDocAction.SEL_ALL) is True assert nwGUI.docEditor.docAction(nwDocAction.REPL_DBL) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u201cconsectetur\u201d") # Remove Line Breaks # ================== text = "### A Scene\n\n%s" % ipsumText[0] repText = text[:100] + text[100:].replace(" ", "\n", 3) nwGUI.docEditor.replaceText(repText) assert nwGUI.docEditor.docAction(nwDocAction.RM_BREAKS) is True assert nwGUI.docEditor.getText().strip() == text.strip() # Format Block # ============ text = "## Scene Title\n\nScene text.\n\n" nwGUI.docEditor.replaceText(text) # Header 1 nwGUI.docEditor.setCursorPosition(0) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_H1) is True assert nwGUI.docEditor.getText() == "# Scene Title\n\nScene text.\n\n" # Header 2 nwGUI.docEditor.setCursorPosition(0) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_H2) is True assert nwGUI.docEditor.getText() == "## Scene Title\n\nScene text.\n\n" # Header 3 nwGUI.docEditor.setCursorPosition(0) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_H3) is True assert nwGUI.docEditor.getText() == "### Scene Title\n\nScene text.\n\n" # Header 4 nwGUI.docEditor.setCursorPosition(0) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_H4) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\nScene text.\n\n" # Comment nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_COM) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n% Scene text.\n\n" # Ignore Text nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_IGN) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n%~ Scene text.\n\n" # Text nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\nScene text.\n\n" # Align Left nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.ALIGN_L) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\nScene text. <<\n\n" # Align Right nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.ALIGN_R) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n>> Scene text.\n\n" # Align Centre nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.ALIGN_C) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n>> Scene text. <<\n\n" # Indent Left nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.INDENT_L) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n> Scene text.\n\n" # Indent Right nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.INDENT_R) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\n> Scene text. <\n\n" # Text (Reset) nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "#### Scene Title\n\nScene text.\n\n" # Invalid Actions # =============== # No Document Handle nwGUI.docEditor._docHandle = None assert nwGUI.docEditor.docAction(nwDocAction.BLOCK_TXT) is False nwGUI.docEditor._docHandle = C.hSceneDoc # Wrong Action Type assert nwGUI.docEditor.docAction(None) is False # Unknown Action assert nwGUI.docEditor.docAction(nwDocAction.NO_ACTION) is False # qtbot.stop() # END Test testGuiEditor_Actions @pytest.mark.gui def testGuiEditor_ToolBar(qtbot, nwGUI, projPath, mockRnd): """Test the document actions. This is not an extensive test of the action features, just that the actions are actually called. The various action features are tested when their respective functions are tested. """ buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True docEditor: GuiDocEditor = nwGUI.docEditor docToolBar: GuiDocToolBar = docEditor.docToolBar text = ( "### A Scene\n\n" "Text bold one\n\n" "Text bold two\n\n" "Text italic one\n\n" "Text italic two\n\n" "Text strikethrough one\n\n" "Text strikethrough two\n\n" "Text underline one\n\n" "Text superscript one\n\n" "Text subscript one\n\n" ) length = len(text) docEditor.replaceText(text) assert len(docEditor.getText()) == length # Show the ToolBar assert docToolBar.isVisible() is False docEditor._toggleToolBarVisibility() assert docToolBar.isVisible() is True # Markdown # ======== # Click Bold docEditor.setCursorPosition(20) docToolBar.tbBoldMD.click() assert len(docEditor.getText()) == length + 4 # Click Italic docEditor.setCursorPosition(54) docToolBar.tbItalicMD.click() assert len(docEditor.getText()) == length + 6 # Click Strikethrough docEditor.setCursorPosition(90) docToolBar.tbStrikeMD.click() assert len(docEditor.getText()) == length + 10 # Shortcodes # ========== # Click Bold docEditor.setCursorPosition(39) docToolBar.tbBold.click() assert len(docEditor.getText()) == length + 17 # Click Italic docEditor.setCursorPosition(80) docToolBar.tbItalic.click() assert len(docEditor.getText()) == length + 24 # Click Strikethrough docEditor.setCursorPosition(132) docToolBar.tbStrike.click() assert len(docEditor.getText()) == length + 31 # Click Underline docEditor.setCursorPosition(163) docToolBar.tbUnderline.click() assert len(docEditor.getText()) == length + 38 # Click Superscript docEditor.setCursorPosition(190) docToolBar.tbSuperscript.click() assert len(docEditor.getText()) == length + 49 # Click Subscript docEditor.setCursorPosition(223) docToolBar.tbSubscript.click() assert len(docEditor.getText()) == length + 60 # Check Result assert docEditor.getText() == ( "### A Scene\n\n" "Text **bold** one\n\n" "Text [b]bold[/b] two\n\n" "Text _italic_ one\n\n" "Text [i]italic[/i] two\n\n" "Text ~~strikethrough~~ one\n\n" "Text [s]strikethrough[/s] two\n\n" "Text [u]underline[/u] one\n\n" "Text [sup]superscript[/sup] one\n\n" "Text [sub]subscript[/sub] one\n\n" ) # qtbot.stop() # END Test testGuiEditor_ToolBar @pytest.mark.gui def testGuiEditor_Insert(qtbot, monkeypatch, nwGUI, projPath, ipsumText, mockRnd): """Test the document insert functions.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True text = "### A Scene\n\n%s" % "\n\n".join(ipsumText) nwGUI.docEditor.replaceText(text) # Insert Text # =========== text = "### A Scene\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) # No Document Handle nwGUI.docEditor._docHandle = None nwGUI.docEditor.setCursorPosition(24) assert nwGUI.docEditor.insertText("Stuff") is False nwGUI.docEditor._docHandle = C.hSceneDoc # Insert String nwGUI.docEditor.setCursorPosition(24) assert nwGUI.docEditor.insertText(", ipsumer,") is True assert nwGUI.docEditor.getText() == text[:24] + ", ipsumer," + text[24:] # Single Quotes nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(41) assert nwGUI.docEditor.insertText(nwDocInsert.QUOTE_LS) is True nwGUI.docEditor.setCursorPosition(53) assert nwGUI.docEditor.insertText(nwDocInsert.QUOTE_RS) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u2018consectetur\u2019") # Double Quotes nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(41) assert nwGUI.docEditor.insertText(nwDocInsert.QUOTE_LD) is True nwGUI.docEditor.setCursorPosition(53) assert nwGUI.docEditor.insertText(nwDocInsert.QUOTE_RD) is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "\u201cconsectetur\u201d") # Invalid Inserts assert nwGUI.docEditor.insertText(nwDocInsert.NO_INSERT) is False assert nwGUI.docEditor.insertText(123) is False # Insert KeyWords # =============== text = "### A Scene\n\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorLine(3) # Invalid Keyword assert nwGUI.docEditor.insertKeyWord("stuff") is False assert nwGUI.docEditor.getText() == text # Valid Keyword assert nwGUI.docEditor.insertKeyWord(nwKeyWords.POV_KEY) is True assert nwGUI.docEditor.insertText("Jane\n") assert nwGUI.docEditor.getText() == text.replace( "\n\n\n", "\n\n@pov: Jane\n\n", 1 ) # Invalid Block with monkeypatch.context() as mp: mp.setattr(QTextBlock, "isValid", lambda *a, **k: False) assert nwGUI.docEditor.insertKeyWord(nwKeyWords.POV_KEY) is False # Insert In-Block nwGUI.docEditor.setCursorPosition(20) assert nwGUI.docEditor.insertKeyWord(nwKeyWords.CHAR_KEY) is True assert nwGUI.docEditor.insertText("John") assert nwGUI.docEditor.getText() == text.replace( "\n\n\n", "\n\n@pov: Jane\n@char: John\n\n", 1 ) # qtbot.stop() # END Test testGuiEditor_Insert @pytest.mark.gui def testGuiEditor_TextManipulation(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test the text manipulation functions.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True text = "### A Scene\n\n%s" % "\n\n".join(ipsumText) nwGUI.docEditor.replaceText(text) # Wrap Selection # ============== text = "### A Scene\n\n%s" % "\n\n".join(ipsumText[0:2]) nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) # Wrap Equal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._wrapSelection("=") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "=consectetur=") # Wrap Unequal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._wrapSelection("=", "*") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "=consectetur*") # Past Paragraph nwGUI.docEditor.replaceText(text) cursor = nwGUI.docEditor.textCursor() cursor.setPosition(13, QTextCursor.MoveAnchor) cursor.setPosition(1000, QTextCursor.KeepAnchor) nwGUI.docEditor.setTextCursor(cursor) assert nwGUI.docEditor._wrapSelection("=") is True newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) assert newPara[1] == "="+ipsumText[0]+"=" assert newPara[2] == ipsumText[1] # Toggle Format # ============= text = "### A Scene\n\n%s" % "\n\n".join(ipsumText[0:2]) # Block format repetition nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(39) assert nwGUI.docEditor._toggleFormat(1, "=") is True assert nwGUI.docEditor.getText() == text.replace("amet", "=amet=", 1) assert nwGUI.docEditor._toggleFormat(1, "=") is False # Wrap Single Equal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._toggleFormat(1, "=") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "=consectetur=") # Past Paragraph nwGUI.docEditor.replaceText(text) cursor = nwGUI.docEditor.textCursor() cursor.setPosition(13, QTextCursor.MoveAnchor) cursor.setPosition(1000, QTextCursor.KeepAnchor) nwGUI.docEditor.setTextCursor(cursor) assert nwGUI.docEditor._toggleFormat(1, "=") is True newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) assert newPara[1] == "="+ipsumText[0]+"=" assert newPara[2] == ipsumText[1] # Wrap Double Equal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._toggleFormat(2, "=") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "==consectetur==") # Toggle Double Equal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._toggleFormat(2, "=") is True assert nwGUI.docEditor._toggleFormat(2, "=") is True assert nwGUI.docEditor.getText() == text # Toggle Triple+Double Equal nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._toggleFormat(3, "=") is True assert nwGUI.docEditor._toggleFormat(2, "=") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "=consectetur=") # Toggle Unequal repText = text.replace("consectetur", "=consectetur==") nwGUI.docEditor.replaceText(repText) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._toggleFormat(1, "=") is True assert nwGUI.docEditor.getText() == text.replace("consectetur", "consectetur=") assert nwGUI.docEditor._toggleFormat(1, "=") is True assert nwGUI.docEditor.getText() == repText # Replace Quotes # ============== # No Selection text = "### A Scene\n\n%s" % ipsumText[0].replace("consectetur", "=consectetur=") nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor._replaceQuotes("=", "<", ">") is False # First Paragraph Selected # This should not replace anything in second paragraph text = "### A Scene\n\n%s" % "\n\n".join(ipsumText[0:2]).replace("ipsum", "=ipsum=") nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor.docAction(nwDocAction.SEL_PARA) assert nwGUI.docEditor._replaceQuotes("=", "<", ">") is True newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) assert newPara[1] == ipsumText[0].replace("ipsum", "") assert newPara[2] == ipsumText[1].replace("ipsum", "=ipsum=") # Edge of Document text = ipsumText[0].replace("Lorem", "=Lorem=") nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert nwGUI.docEditor.docAction(nwDocAction.SEL_ALL) assert nwGUI.docEditor._replaceQuotes("=", "<", ">") is True assert nwGUI.docEditor.getText() == text.replace("=Lorem=", "") # Remove Line Breaks # ================== parOne = ipsumText[0].replace(" ", "\n", 5) parTwo = ipsumText[1].replace(" ", "\n", 5) # Check Blocks cursor = nwGUI.docEditor.textCursor() cursor.clearSelection() text = "### A Scene\n\n%s\n\n%s" % (parOne, parTwo) nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) assert len(nwGUI.docEditor._selectedBlocks(cursor)) == 0 cursor.select(QTextCursor.SelectionType.Document) assert len(nwGUI.docEditor._selectedBlocks(cursor)) == 15 # Remove All text = "### A Scene\n\n%s\n\n%s" % (parOne, parTwo) nwGUI.docEditor.replaceText(text) nwGUI.docEditor.setCursorPosition(45) nwGUI.docEditor._removeInParLineBreaks() assert nwGUI.docEditor.getText() == "### A Scene\n\n%s\n" % "\n\n".join(ipsumText[0:2]) # Remove in First Paragraph # Second paragraphs should remain unchanged text = "### A Scene\n\n%s\n\n%s" % (parOne, parTwo) nwGUI.docEditor.replaceText(text) cursor = nwGUI.docEditor.textCursor() cursor.setPosition(16, QTextCursor.MoveAnchor) cursor.setPosition(680, QTextCursor.KeepAnchor) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._removeInParLineBreaks() newText = nwGUI.docEditor.getText() newPara = list(filter(str.strip, newText.split("\n"))) twoBits = parTwo.split() assert newPara[1] == ipsumText[0] assert newPara[2] == twoBits[0] assert newPara[3] == twoBits[1] assert newPara[4] == twoBits[2] assert newPara[5] == twoBits[3] assert newPara[6] == twoBits[4] assert newPara[7] == " ".join(twoBits[5:]) # Key Press Events # ================ text = "### A Scene\n\n%s\n\n%s" % (parOne, parTwo) nwGUI.docEditor.replaceText(text) assert nwGUI.docEditor.getText() == text # Select All qtbot.keyClick(nwGUI.docEditor, Qt.Key_A, modifier=Qt.ControlModifier, delay=KEY_DELAY) qtbot.keyClick(nwGUI.docEditor, Qt.Key_Delete, delay=KEY_DELAY) assert nwGUI.docEditor.getText() == "" # Undo qtbot.keyClick(nwGUI.docEditor, Qt.Key_Z, modifier=Qt.ControlModifier, delay=KEY_DELAY) assert nwGUI.docEditor.getText() == text # Redo qtbot.keyClick(nwGUI.docEditor, Qt.Key_Y, modifier=Qt.ControlModifier, delay=KEY_DELAY) assert nwGUI.docEditor.getText() == "" # qtbot.stop() # END Test testGuiEditor_TextManipulation @pytest.mark.gui def testGuiEditor_BlockFormatting(qtbot, monkeypatch, nwGUI, projPath, ipsumText, mockRnd): """Test the block formatting function.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True # Invalid and Generic # =================== text = "### A Scene\n\n%s" % ipsumText[0] nwGUI.docEditor.replaceText(text) # Invalid Block nwGUI.docEditor.setCursorPosition(0) with monkeypatch.context() as mp: mp.setattr(QTextBlock, "isValid", lambda *a, **k: False) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is False # Keyword nwGUI.docEditor.replaceText("@pov: Jane\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is False assert nwGUI.docEditor.getText() == "@pov: Jane\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Unsupported Format nwGUI.docEditor.replaceText("% Comment\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.NO_ACTION) is False # Block Stripping : Left Side # =========================== # Strip Comment w/Space nwGUI.docEditor.replaceText("% Comment\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Comment\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Strip Comment wo/Space nwGUI.docEditor.replaceText("%Comment\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Comment\n\n" assert nwGUI.docEditor.getCursorPosition() == 4 # Strip Header 1 nwGUI.docEditor.replaceText("# Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Strip Header 2 nwGUI.docEditor.replaceText("## Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 2 # Strip Header 3 nwGUI.docEditor.replaceText("### Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 1 # Strip Header 4 nwGUI.docEditor.replaceText("#### Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 0 # Strip Novel Title nwGUI.docEditor.replaceText("#! Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 2 # Strip Unnumbered Chapter nwGUI.docEditor.replaceText("##! Title\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 1 # Strip Hard Scene nwGUI.docEditor.replaceText("###! Title\n\n") nwGUI.docEditor.setCursorPosition(6) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 1 # Strip Text nwGUI.docEditor.replaceText("Generic text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Generic text\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Strip Left Angle Brackets : Double w/Space nwGUI.docEditor.replaceText(">> Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 2 # Strip Left Angle Brackets : Single w/Space nwGUI.docEditor.replaceText("> Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Strip Left Angle Brackets : Double wo/Space nwGUI.docEditor.replaceText(">>Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Strip Left Angle Brackets : Single wo/Space nwGUI.docEditor.replaceText(">Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 4 # Block Stripping : Right Side # ============================ # Strip Right Angle Brackets : Double w/Space nwGUI.docEditor.replaceText("Some text <<\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Strip Right Angle Brackets : Single w/Space nwGUI.docEditor.replaceText("Some text <\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Strip Right Angle Brackets : Double wo/Space nwGUI.docEditor.replaceText("Some text<<\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Strip Right Angle Brackets : Single wo/Space nwGUI.docEditor.replaceText("Some text<\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Block Stripping : Both Sides # ============================ nwGUI.docEditor.replaceText(">> Some text <<\n\n") assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" nwGUI.docEditor.replaceText(">Some text <<\n\n") assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" nwGUI.docEditor.replaceText(">Some text<\n\n") assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Some text\n\n" # New Formats # =========== # Comment nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_COM) is True assert nwGUI.docEditor.getText() == "% Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 7 # Toggle Comment w/Space nwGUI.docEditor.replaceText("% Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_COM) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Toggle Comment wo/Space nwGUI.docEditor.replaceText("%Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_COM) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 4 # Toggle Ignore Text w/Space nwGUI.docEditor.replaceText("%~ Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_IGN) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 2 # Toggle Ignore Text wo/Space nwGUI.docEditor.replaceText("%~Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_IGN) is True assert nwGUI.docEditor.getText() == "Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 3 # Header 1 nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_H1) is True assert nwGUI.docEditor.getText() == "# Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 7 # Header 2 nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_H2) is True assert nwGUI.docEditor.getText() == "## Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 8 # Header 3 nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_H3) is True assert nwGUI.docEditor.getText() == "### Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 9 # Header 4 nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_H4) is True assert nwGUI.docEditor.getText() == "#### Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 10 # Novel Title nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TTL) is True assert nwGUI.docEditor.getText() == "#! Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 8 # Unnumbered Chapter nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_UNN) is True assert nwGUI.docEditor.getText() == "##! Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 9 # Hard Scene nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_HSC) is True assert nwGUI.docEditor.getText() == "###! Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 10 # Left Indent nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.INDENT_L) is True assert nwGUI.docEditor.getText() == "> Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 7 # Right Indent nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.INDENT_R) is True assert nwGUI.docEditor.getText() == "Some text <\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Right/Left Indent nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.INDENT_L) is True assert nwGUI.docEditor._formatBlock(nwDocAction.INDENT_R) is True assert nwGUI.docEditor.getText() == "> Some text <\n\n" assert nwGUI.docEditor.getCursorPosition() == 7 # Left Align nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.ALIGN_L) is True assert nwGUI.docEditor.getText() == "Some text <<\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Right Align nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.ALIGN_R) is True assert nwGUI.docEditor.getText() == ">> Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 8 # Centre Align nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.ALIGN_C) is True assert nwGUI.docEditor.getText() == ">> Some text <<\n\n" assert nwGUI.docEditor.getCursorPosition() == 8 # Left/Right Align (Overrides) nwGUI.docEditor.replaceText("Some text\n\n") nwGUI.docEditor.setCursorPosition(5) assert nwGUI.docEditor._formatBlock(nwDocAction.ALIGN_L) is True assert nwGUI.docEditor._formatBlock(nwDocAction.ALIGN_R) is True assert nwGUI.docEditor.getText() == ">> Some text\n\n" assert nwGUI.docEditor.getCursorPosition() == 8 # Other Checks # ============ # Final Cursor Position Out of Range nwGUI.docEditor.replaceText("#### Title\n\n") nwGUI.docEditor.setCursorPosition(3) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_TXT) is True assert nwGUI.docEditor.getText() == "Title\n\n" assert nwGUI.docEditor.getCursorPosition() == 5 # Third Line # This also needs to add a new block nwGUI.docEditor.replaceText("#### Title\n\nThe Text\n\n") nwGUI.docEditor.setCursorLine(3) assert nwGUI.docEditor._formatBlock(nwDocAction.BLOCK_COM) is True assert nwGUI.docEditor.getText() == "#### Title\n\n% The Text\n\n" # qtbot.stop() # END Test testGuiEditor_BlockFormatting @pytest.mark.gui def testGuiEditor_MultiBlockFormatting(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test the block formatting function.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True text = "### A Scene\n\n@char: Jane, John\n\n" + "\n\n".join(ipsumText) + "\n\n" nwGUI.docEditor.replaceText(text) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "Lorem", "", "Nulla", "", "Nulla", "", "Pelle", "", "Integ", "" ] # Toggle Comment cursor = nwGUI.docEditor.textCursor() cursor.setPosition(50) cursor.movePosition(QtMoveRight, QtKeepAnchor, 2000) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._iterFormatBlocks(nwDocAction.BLOCK_COM) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "% Lor", "", "% Nul", "", "% Nul", "", "% Pel", "", "Integ", "" ] # Un-toggle the second cursor = nwGUI.docEditor.textCursor() cursor.setPosition(800) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._iterFormatBlocks(nwDocAction.BLOCK_COM) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "% Lor", "", "Nulla", "", "% Nul", "", "% Pel", "", "Integ", "" ] # Un-toggle all cursor = nwGUI.docEditor.textCursor() cursor.setPosition(50) cursor.movePosition(QtMoveRight, QtKeepAnchor, 3000) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._iterFormatBlocks(nwDocAction.BLOCK_COM) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "Lorem", "", "Nulla", "", "Nulla", "", "Pelle", "", "Integ", "" ] # Toggle Ignore Text cursor = nwGUI.docEditor.textCursor() cursor.setPosition(50) cursor.movePosition(QtMoveRight, QtKeepAnchor, 2000) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._iterFormatBlocks(nwDocAction.BLOCK_IGN) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "%~ Lo", "", "%~ Nu", "", "%~ Nu", "", "%~ Pe", "", "Integ", "" ] # Clear all paragraphs cursor = nwGUI.docEditor.textCursor() cursor.setPosition(50) cursor.movePosition(QtMoveRight, QtKeepAnchor, 3000) nwGUI.docEditor.setTextCursor(cursor) nwGUI.docEditor._iterFormatBlocks(nwDocAction.BLOCK_TXT) assert [x[:5] for x in nwGUI.docEditor.getText().splitlines()] == [ "### A", "", "@char", "", "Lorem", "", "Nulla", "", "Nulla", "", "Pelle", "", "Integ", "" ] # Final text should be identical to initial text assert nwGUI.docEditor.getText() == text # qtbot.stop() # END Test testGuiEditor_MultiBlockFormatting @pytest.mark.gui def testGuiEditor_Tags(qtbot, nwGUI, projPath, ipsumText, mockRnd): """Test the document editor tags functionality.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True # Create Scene text = "### A Scene\n\n@char: Jane, John\n\n@object: Gun\n\n@:\n\n" + ipsumText[0] + "\n\n" nwGUI.docEditor.replaceText(text) # Create Character text = "### Jane Doe\n\n@tag: Jane\n\n" + ipsumText[1] + "\n\n" cHandle = SHARED.project.newFile("Jane Doe", C.hCharRoot) assert nwGUI.openDocument(cHandle) is True nwGUI.docEditor.replaceText(text) nwGUI.saveDocument() assert nwGUI.projView.projTree.revealNewTreeItem(cHandle) nwGUI.docEditor.updateTagHighLighting() # Follow Tag # ========== assert nwGUI.openDocument(C.hSceneDoc) is True # Empty Block nwGUI.docEditor.setCursorLine(2) assert nwGUI.docEditor._processTag() is nwTrinary.NEUTRAL # Not On Tag nwGUI.docEditor.setCursorLine(1) assert nwGUI.docEditor._processTag() is nwTrinary.NEUTRAL # On Tag Keyword nwGUI.docEditor.setCursorPosition(15) assert nwGUI.docEditor._processTag() is nwTrinary.NEUTRAL # On Known Tag, No Follow nwGUI.docEditor.setCursorPosition(22) assert nwGUI.docEditor._processTag(follow=False) is nwTrinary.POSITIVE assert nwGUI.docViewer._docHandle is None # On Known Tag, Follow nwGUI.docEditor.setCursorPosition(22) assert nwGUI.docViewer._docHandle is None assert nwGUI.docEditor._processTag(follow=True) is nwTrinary.POSITIVE assert nwGUI.docViewer._docHandle == cHandle assert nwGUI.closeViewerPanel() is True assert nwGUI.docViewer._docHandle is None # On Unknown Tag, Create It assert "0000000000011" not in SHARED.project.tree nwGUI.docEditor.setCursorPosition(28) assert nwGUI.docEditor._processTag(create=True) is nwTrinary.NEGATIVE assert "0000000000011" in SHARED.project.tree # On Unknown Tag, Missing Root assert "0000000000012" not in SHARED.project.tree nwGUI.docEditor.setCursorPosition(42) assert nwGUI.docEditor._processTag(create=True) is nwTrinary.NEGATIVE oHandle = SHARED.project.tree.findRoot(nwItemClass.OBJECT) assert oHandle == "0000000000012" oItem = SHARED.project.tree["0000000000013"] assert oItem is not None assert oItem.itemParent == "0000000000012" nwGUI.docEditor.setCursorPosition(47) assert nwGUI.docEditor._processTag() is nwTrinary.NEUTRAL # qtbot.stop() # END Test testGuiEditor_Tags @pytest.mark.gui def testGuiEditor_Completer(qtbot, nwGUI, projPath, mockRnd): """Test the document editor meta completer functionality.""" buildTestProject(nwGUI, projPath) assert nwGUI.openDocument(C.hSceneDoc) is True # Create Character text = ( "# Jane Doe\n\n" "@tag: Jane\n\n" "# John Doe\n\n" "@tag: John\n\n" ) cHandle = SHARED.project.newFile("People", C.hCharRoot) assert nwGUI.openDocument(cHandle) is True nwGUI.docEditor.replaceText(text) nwGUI.saveDocument() assert nwGUI.projView.projTree.revealNewTreeItem(cHandle) docEditor = nwGUI.docEditor docEditor.replaceText("") completer = docEditor._completer # Create Scene nwGUI.switchFocus(nwWidget.EDITOR) for c in "### Scene One": qtbot.keyClick(docEditor, c, delay=KEY_DELAY) qtbot.keyClick(docEditor, Qt.Key_Return, delay=KEY_DELAY) qtbot.keyClick(docEditor, Qt.Key_Return, delay=KEY_DELAY) # Type Keyword @ qtbot.keyClick(docEditor, "@", delay=KEY_DELAY) assert len(completer.actions()) == len(nwKeyWords.VALID_KEYS) # Type "c" to filer list to 2 qtbot.keyClick(docEditor, "c", delay=KEY_DELAY) assert len(completer.actions()) == 2 # Type "q" to filer list to 0 qtbot.keyClick(docEditor, "q", delay=KEY_DELAY) assert len(completer.actions()) == 0 # Delete character and go select @char qtbot.keyClick(docEditor, Qt.Key_Backspace, delay=KEY_DELAY) assert len(completer.actions()) == 2 completer.actions()[0].trigger() assert docEditor.getText() == ( "### Scene One\n\n" "@char:" ) # The list of Characters should show up automatically qtbot.keyClick(docEditor, " ", delay=KEY_DELAY) assert [a.text() for a in completer.actions()] == ["Jane", "John"] # Typing "q" should clear the list qtbot.keyClick(docEditor, "q", delay=KEY_DELAY) assert [a.text() for a in completer.actions()] == [] # Deleting it and typing "a", should leave "Jane" qtbot.keyClick(docEditor, Qt.Key_Backspace, delay=KEY_DELAY) qtbot.keyClick(docEditor, "a", delay=KEY_DELAY) assert [a.text() for a in completer.actions()] == ["Jane"] # Selecting "Jane" should insert it completer.actions()[0].trigger() qtbot.keyClick(docEditor, Qt.Key_Return, delay=KEY_DELAY) assert docEditor.getText() == ( "### Scene One\n\n" "@char: Jane\n" ) # Start a new line with a nonsense keyword, which should be handled for c in "@: ": qtbot.keyClick(docEditor, c, delay=KEY_DELAY) qtbot.keyClick(docEditor, Qt.Key_Backspace, delay=KEY_DELAY) qtbot.keyClick(docEditor, Qt.Key_Backspace, delay=KEY_DELAY) qtbot.keyClick(docEditor, Qt.Key_Backspace, delay=KEY_DELAY) # Send keypresses to the completer object qtbot.keyClick(docEditor, "@", delay=KEY_DELAY) assert len(completer.actions()) == len(nwKeyWords.VALID_KEYS) qtbot.keyClick(completer, "f", delay=KEY_DELAY) qtbot.keyClick(completer, Qt.Key_Down, delay=KEY_DELAY) qtbot.keyClick(completer, Qt.Key_Return, delay=KEY_DELAY) qtbot.keyClick(completer, " ", delay=KEY_DELAY) qtbot.keyClick(completer, "h", delay=KEY_DELAY) qtbot.keyClick(completer, Qt.Key_Down, delay=KEY_DELAY) qtbot.keyClick(completer, Qt.Key_Return, delay=KEY_DELAY) qtbot.keyClick(completer, Qt.Key_Escape, delay=KEY_DELAY) assert docEditor.getText() == ( "### Scene One\n\n" "@char: Jane\n" "@focus: John" ) # qtbot.stop() # END Test testGuiEditor_Completer @pytest.mark.gui def testGuiEditor_CursorVisibility(qtbot, monkeypatch, nwGUI, projPath, mockRnd): """Test the custom ensure cursor visible feature.""" buildTestProject(nwGUI, projPath) nwGUI.openDocument(C.hSceneDoc) docEditor = nwGUI.docEditor docEditor.setPlainText( "### Scene\n\n" + "".join(["Text\n\n"]*100) ) assert docEditor.cursorIsVisible() is True docEditor.setCenterOnScroll(False) # Scroll Down cursor = docEditor.textCursor() cursor.setPosition(605) docEditor.setTextCursor(cursor) docEditor.verticalScrollBar().setValue(0) assert docEditor.verticalScrollBar().value() == 0 docEditor.ensureCursorVisibleNoCentre() assert docEditor.verticalScrollBar().value() > 0 assert docEditor.cursorIsVisible() is True # Scroll Up cursor = docEditor.textCursor() cursor.setPosition(0) docEditor.setTextCursor(cursor) docEditor.verticalScrollBar().setValue(200) assert docEditor.verticalScrollBar().value() > 100 docEditor.ensureCursorVisibleNoCentre() assert docEditor.verticalScrollBar().value() == 0 assert docEditor.cursorIsVisible() is True # qtbot.stop() # END Test testGuiEditor_CursorVisibility @pytest.mark.gui def testGuiEditor_WordCounters(qtbot, monkeypatch, nwGUI, projPath, ipsumText, mockRnd): """Test the word counter.""" class MockThreadPool: def __init__(self): self._objID = None def start(self, runObj, priority=0): self._objID = id(runObj) def objectID(self): return self._objID threadPool = MockThreadPool() monkeypatch.setattr(QThreadPool, "globalInstance", lambda *a: threadPool) nwGUI.docEditor.timerDoc.blockSignals(True) nwGUI.docEditor.timerSel.blockSignals(True) buildTestProject(nwGUI, projPath) # Run on an empty document nwGUI.docEditor._runDocumentTasks() assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" nwGUI.docEditor._updateDocCounts(0, 0, 0) assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" nwGUI.docEditor._runSelCounter() assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" nwGUI.docEditor._updateSelCounts(0, 0, 0) assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" # Open a document and populate it SHARED.project.tree[C.hSceneDoc]._initCount = 0 # type: ignore SHARED.project.tree[C.hSceneDoc]._wordCount = 0 # type: ignore assert nwGUI.openDocument(C.hSceneDoc) is True text = "\n\n".join(ipsumText) cC, wC, pC = standardCounter(text) nwGUI.docEditor.replaceText(text) # Check that a busy counter is blocked with monkeypatch.context() as mp: mp.setattr(nwGUI.docEditor.wCounterDoc, "isRunning", lambda *a: True) nwGUI.docEditor._runDocumentTasks() assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" with monkeypatch.context() as mp: mp.setattr(nwGUI.docEditor.wCounterSel, "isRunning", lambda *a: True) nwGUI.docEditor._runSelCounter() assert nwGUI.docEditor.docFooter.wordsText.text() == "Words: 0 (+0)" # Run the full word counter nwGUI.docEditor._runDocumentTasks() assert threadPool.objectID() == id(nwGUI.docEditor.wCounterDoc) nwGUI.docEditor.wCounterDoc.run() # nwGUI.docEditor._updateDocCounts(cC, wC, pC) assert SHARED.project.tree[C.hSceneDoc]._charCount == cC # type: ignore assert SHARED.project.tree[C.hSceneDoc]._wordCount == wC # type: ignore assert SHARED.project.tree[C.hSceneDoc]._paraCount == pC # type: ignore assert nwGUI.docEditor.docFooter.wordsText.text() == f"Words: {wC} (+{wC})" # Select all text and run the selection word counter nwGUI.docEditor.docAction(nwDocAction.SEL_ALL) nwGUI.docEditor._runSelCounter() assert threadPool.objectID() == id(nwGUI.docEditor.wCounterSel) nwGUI.docEditor.wCounterSel.run() assert nwGUI.docEditor.docFooter.wordsText.text() == f"Words: {wC} selected" # qtbot.stop() # END Test testGuiEditor_WordCounters @pytest.mark.gui def testGuiEditor_Search(qtbot, monkeypatch, nwGUI, prjLipsum): """Test the document editor search functionality.""" monkeypatch.setattr(GuiDocEditor, "hasFocus", lambda *a: True) assert nwGUI.openProject(prjLipsum) is True assert nwGUI.openDocument("4c4f28287af27") is True docEditor = nwGUI.docEditor docSearch = docEditor.docSearch origText = docEditor.getText() # Select the Word "est" docEditor.setCursorPosition(645) docEditor._makeSelection(QTextCursor.WordUnderCursor) cursor = docEditor.textCursor() assert cursor.selectedText() == "est" # Activate search nwGUI.mainMenu.aFind.activate(QAction.Trigger) assert docSearch.isVisible() assert docSearch.searchText == "est" # Find next by enter key monkeypatch.setattr(docSearch.searchBox, "hasFocus", lambda: True) qtbot.keyClick(docSearch.searchBox, Qt.Key_Return, delay=KEY_DELAY) assert abs(docEditor.getCursorPosition() - 1299) < 3 # Find next by button qtbot.mouseClick(docSearch.searchButton, QtMouseLeft, delay=KEY_DELAY) assert abs(docEditor.getCursorPosition() - 1513) < 3 # Activate loop search docSearch.toggleLoop.activate(QAction.Trigger) assert docSearch.toggleLoop.isChecked() assert CONFIG.searchLoop is True # Find next by menu Search > Find Next nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 647) < 3 # Close search docSearch.cancelSearch.activate(QAction.Trigger) assert docSearch.isVisible() is False docEditor.setCursorPosition(15) # Toggle search again with header button qtbot.mouseClick(docEditor.docHeader.searchButton, QtMouseLeft, delay=KEY_DELAY) docSearch.setSearchText("") assert docSearch.isVisible() is True # Search for non-existing docEditor.setCursorPosition(0) docSearch.setSearchText("abcdef") qtbot.mouseClick(docSearch.searchButton, QtMouseLeft, delay=KEY_DELAY) assert docEditor.getCursorPosition() < 3 # No result # Enable RegEx search docSearch.toggleRegEx.activate(QAction.Trigger) assert docSearch.toggleRegEx.isChecked() assert CONFIG.searchRegEx is True # Set invalid RegEx docEditor.setCursorPosition(0) docSearch.setSearchText(r"\bSus[") qtbot.mouseClick(docSearch.searchButton, QtMouseLeft, delay=KEY_DELAY) assert docEditor.getCursorPosition() < 3 # No result # Set dangerous RegEx (issue #1015) # If this doesn't get caught, the app will hang docEditor.setCursorPosition(0) docSearch.setSearchText(r".*") qtbot.mouseClick(docSearch.searchButton, QtMouseLeft, delay=KEY_DELAY) assert abs(docEditor.getCursorPosition() - 14) < 3 # Set valid RegEx docSearch.setSearchText(r"\bSus") qtbot.mouseClick(docSearch.searchButton, QtMouseLeft, delay=KEY_DELAY) assert abs(docEditor.getCursorPosition() - 223) < 3 # Find next and then prev nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 324) < 3 nwGUI.mainMenu.aFindPrev.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 223) < 3 # Make RegEx case sensitive docSearch.toggleCase.activate(QAction.Trigger) assert docSearch.toggleCase.isChecked() assert CONFIG.searchCase is True # Find next/prev (one result) nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 626) < 3 nwGUI.mainMenu.aFindPrev.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 626) < 3 nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 626) < 3 # Trigger replace nwGUI.mainMenu.aReplace.activate(QAction.Trigger) docSearch.setReplaceText("foo") # Disable RegEx case sensitive docSearch.toggleCase.activate(QAction.Trigger) assert docSearch.toggleCase.isChecked() is False assert CONFIG.searchCase is False # Toggle replace preserve case docSearch.toggleMatchCap.activate(QAction.Trigger) assert docSearch.toggleMatchCap.isChecked() assert CONFIG.searchMatchCap is True # Replace "Sus" with "Foo" via menu docEditor.setCursorPosition(605) nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) nwGUI.mainMenu.aReplaceNext.activate(QAction.Trigger) assert docEditor.getText()[623:634] == "Foopendisse" # Find next/prev to loop file nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 223) < 3 nwGUI.mainMenu.aFindPrev.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 1805) < 3 nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 223) < 3 # Replace "sus" with "foo" via replace button qtbot.mouseClick(docSearch.replaceButton, QtMouseLeft, delay=KEY_DELAY) assert docEditor.getText()[220:228] == "foocipit" # Revert last two replaces assert docEditor.docAction(nwDocAction.UNDO) assert docEditor.docAction(nwDocAction.UNDO) assert docEditor.getText() == origText # Disable RegEx search docSearch.toggleRegEx.activate(QAction.Trigger) assert not docSearch.toggleRegEx.isChecked() assert CONFIG.searchRegEx is False # Close search and select "est" again docSearch.cancelSearch.activate(QAction.Trigger) docEditor.setCursorPosition(645) docEditor._makeSelection(QTextCursor.WordUnderCursor) cursor = docEditor.textCursor() assert cursor.selectedText() == "est" # Activate search again nwGUI.mainMenu.aFind.activate(QAction.Trigger) assert docSearch.isVisible() assert docSearch.searchText == "est" # Enable full word search docSearch.toggleWord.activate(QAction.Trigger) assert docSearch.toggleWord.isChecked() assert CONFIG.searchWord is True # Only one match nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 647) < 3 nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 647) < 3 # Enable next doc search docSearch.toggleProject.activate(QAction.Trigger) assert docSearch.toggleProject.isChecked() assert CONFIG.searchNextFile is True # Next match nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert docEditor.docHandle == "2426c6f0ca922" # Next document nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 620) < 3 nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert abs(docEditor.getCursorPosition() - 1127) < 3 # Next doc, no match assert CONFIG.searchNextFile is True docSearch.setSearchText("abcdef") nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert docEditor.docHandle != "2426c6f0ca922" assert docEditor.docHandle == "04468803b92e1" nwGUI.mainMenu.aFindNext.activate(QAction.Trigger) assert docEditor.docHandle != "04468803b92e1" assert docEditor.docHandle == "7a992350f3eb6" # Toggle Replace docEditor.beginReplace() # MonkeyPatch the focus cycle. We can't really test this very well, other than # check that the tabs aren't captured when the main editor has focus with monkeypatch.context() as mp: mp.setattr(docEditor, "hasFocus", lambda: True) mp.setattr(docSearch.searchBox, "hasFocus", lambda: False) mp.setattr(docSearch.replaceBox, "hasFocus", lambda: False) assert docEditor.focusNextPrevChild(True) is False assert docSearch.cycleFocus() is False with monkeypatch.context() as mp: mp.setattr(docEditor, "hasFocus", lambda: False) mp.setattr(docSearch.searchBox, "hasFocus", lambda: True) mp.setattr(docSearch.replaceBox, "hasFocus", lambda: False) assert docEditor.focusNextPrevChild(True) is True assert docSearch.cycleFocus() is True with monkeypatch.context() as mp: mp.setattr(docEditor, "hasFocus", lambda: False) mp.setattr(docSearch.searchBox, "hasFocus", lambda: False) mp.setattr(docSearch.replaceBox, "hasFocus", lambda: True) assert docEditor.focusNextPrevChild(True) is True assert docSearch.cycleFocus() is True docSearch.closeSearch() assert docSearch.isVisible() is False assert docEditor.focusNextPrevChild(True) is True # Replace Text # ============ docSearch.toggleCase.setChecked(True) docSearch.toggleWord.setChecked(False) docSearch.toggleRegEx.setChecked(False) docSearch.toggleLoop.setChecked(False) docSearch.toggleProject.setChecked(False) docEditor.setCursorPosition(0) # Replace Next docSearch.searchBox.setText("a") docSearch.replaceBox.setText("A") # No focus with monkeypatch.context() as mp: mp.setattr(docEditor, "anyFocus", lambda: False) docEditor.findNext() assert docEditor.textCursor().selectedText() == "" docEditor.replaceNext() assert docEditor.textCursor().selectedText() == "" # Search not open docSearch.closeSearch() assert docSearch.isVisible() is False docEditor.findNext() assert docSearch.isVisible() is True docSearch.closeSearch() assert docSearch.isVisible() is False docEditor.replaceNext() assert docSearch.isVisible() is True docEditor.toggleSearch() assert docSearch.isVisible() is False docEditor.toggleSearch() assert docSearch.isVisible() is True # Find first entry docEditor.replaceNext() assert docEditor.textCursor().selectedText() == "a" assert docEditor.getCursorPosition() == 64 # Treat the search as a user selection docEditor._lastFind = None docEditor.replaceNext() assert docEditor.textCursor().selectedText() == "a" assert docEditor.getCursorPosition() == 92 # Iterate through the rest finds = [104, 123, 175, 197, 206, 211, 220, 238, 250, 250] for i in range(10): docEditor.replaceNext() assert docEditor.textCursor().selectedText() == "a" assert docEditor.getCursorPosition() == finds[i] assert docEditor._lastFind == (249, 250) # Search for something that doesn't exist docSearch.searchBox.setText("x") docEditor._lastFind = None docEditor.replaceNext() assert docEditor.textCursor().selectedText() == "" # qtbot.stop() # END Test testGuiEditor_Search @pytest.mark.gui def testGuiEditor_StaticMethods(): """Test the document editor's static methods.""" # Check the method that decides if it is allowed to insert a space # before a colon using the French, Spanish, etc language feature assert GuiDocEditor._allowSpaceBeforeColon("", "") is True assert GuiDocEditor._allowSpaceBeforeColon("", ":") is True assert GuiDocEditor._allowSpaceBeforeColon("some text", ":") is True assert GuiDocEditor._allowSpaceBeforeColon("@:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("@>", ">") is True assert GuiDocEditor._allowSpaceBeforeColon("%", ":") is True assert GuiDocEditor._allowSpaceBeforeColon("%:", ":") is True assert GuiDocEditor._allowSpaceBeforeColon("%synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("%Synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("% synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("% Synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("% synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("% Synopsis:", ":") is False assert GuiDocEditor._allowSpaceBeforeColon("%synopsis :", ":") is True assert GuiDocEditor._allowSpaceBeforeColon("%Synopsis :", ":") is True # END Test testGuiEditor_StaticMethods