Gui sizes should now scale between high and low DPI screens

This commit is contained in:
Veronica K. B. Olsen
2020-06-05 16:18:20 +02:00
parent 0a3751046b
commit d95e8caa50
11 changed files with 167 additions and 100 deletions
+3 -3
View File
@@ -81,7 +81,7 @@ class GuiMain(QMainWindow):
self.isZenMode = False
# Prepare main window
self.resize(*self.mainConf.winGeometry)
self.resize(*self.mainConf.getWinSize())
self._setWindowTitle()
self.setWindowIcon(QIcon(self.mainConf.appIcon))
@@ -139,7 +139,7 @@ class GuiMain(QMainWindow):
self.splitOutline = QSplitter(Qt.Vertical)
self.splitOutline.addWidget(self.projView)
self.splitOutline.addWidget(self.projMeta)
self.splitOutline.setSizes(self.mainConf.outlnPanePos)
self.splitOutline.setSizes(self.mainConf.getOutlinePanePos())
self.tabWidget = QTabWidget()
self.tabWidget.setTabPosition(QTabWidget.East)
@@ -154,7 +154,7 @@ class GuiMain(QMainWindow):
self.splitMain.setOpaqueResize(False)
self.splitMain.addWidget(self.treePane)
self.splitMain.addWidget(self.tabWidget)
self.splitMain.setSizes(self.mainConf.mainPanePos)
self.splitMain.setSizes(self.mainConf.getMainPanePos())
self.setCentralWidget(self.splitMain)