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From Index
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----------
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The project storage is suitable for version control software, and also well suited for file
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synchronisation tools. All text is saved as plain text files, and your project data as standard
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data formats in XML and JSON. See :ref:`a_storage` for more details.
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Any operating system that has Python 3 and the Qt 6 libraries should be able to run novelWriter.
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It runs fine on Linux, Windows and MacOS, and users have tested it on other platforms as well.
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See :ref:`a_started` for more details.
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.. _docs_features_breaks_spaces:
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**********************
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Page Breaks and Spaces
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**********************
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In addition, the editor supports a few additional types of white spaces:
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* A non-breaking space can be inserted with :kbd:`Ctrl+K`, :kbd:`Space`.
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* Thin spaces are also supported, and can be inserted with :kbd:`Ctrl+K`, :kbd:`Shift+Space`.
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* Non-breaking thin space can be inserted with :kbd:`Ctrl+K`, :kbd:`Ctrl+Space`.
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These are all insert features, and the **Insert** menu has more. The keyboard shortcuts for them
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are also listed in :ref:`docs_features_shortcuts`.
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Non-breaking spaces are highlighted by the syntax highlighter with an alternate coloured
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background, depending on the selected theme.
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.. tip::
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Non-breaking spaces are for instance the correct type of space to separate a number from its
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unit. Generally, non-breaking spaces are used to prevent line wrapping algorithms from adding
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line breaks where they shouldn't.
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.. _docs_features:
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************
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Introduction
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************
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.. _docs_features_scene_breaks:
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Soft and Hard Scene Breaks
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==========================
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.. _docs_features_active:
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Active and Inactive Documents
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=============================
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.. _docs_features_status:
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Document Status Labels
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======================
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.. _docs_features_shortcuts:
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******************
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Keyboard Shortcuts
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******************
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Most features in novelWriter are available as keyboard shortcuts. This is a reference list of those
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shortcuts. Most of them are also listed in the application's user interface.
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.. note::
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On MacOS, replace :kbd:`Ctrl` with :kbd:`Cmd`.
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Main Window Shortcuts
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=====================
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`F1`", "Open the online user manual"
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":kbd:`F5`", "Open the **Build Manuscript** tool"
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":kbd:`F6`", "Open the **Writing Statistics** tool"
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":kbd:`F8`", "Toggle **Focus Mode**"
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":kbd:`F9`", "Re-build the project's index"
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":kbd:`F11`", "Toggle full screen mode"
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":kbd:`Ctrl+,`", "Open the **Preferences** dialog"
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":kbd:`Ctrl+E`", "Switch or toggle focus for the editor or viewer"
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":kbd:`Ctrl+T`", "Switch or toggle focus for the project tree or novel view"
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":kbd:`Ctrl+Q`", "Exit novelWriter"
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":kbd:`Ctrl+Shift+,`", "Open the **Project Settings** dialog"
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":kbd:`Ctrl+Shift+O`", "Open the Welcome dialog to open or create a project"
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":kbd:`Ctrl+Shift+S`", "Save the current project"
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":kbd:`Ctrl+Shift+T`", "Switch focus to the outline view"
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":kbd:`Ctrl+Shift+W`", "Close the current project"
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":kbd:`Shift+F1`", "Open the local user manual (PDF) if it is available"
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":kbd:`Shift+F6`", "Open the **Project Details** dialog"
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Project Tree Shortcuts
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======================
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`F2`", "Edit the label of the selected item"
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":kbd:`Return`", "Open the selected document in the editor"
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":kbd:`Alt+Up`", "Jump or go to the previous item at same level in the tree"
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":kbd:`Alt+Down`", "Jump or go to the next item at same level in the tree"
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":kbd:`Alt+Left`", "Jump to the parent item in the tree"
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":kbd:`Alt+Right`", "Jump to the first child item in the project tree"
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":kbd:`Ctrl+.`", "Open the context menu on the selected item"
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":kbd:`Ctrl+L`", "Open the **Quick Links** menu"
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":kbd:`Ctrl+N`", "Open the **Create New Item** menu"
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":kbd:`Ctrl+O`", "Open the selected document in the editor"
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":kbd:`Ctrl+R`", "Open the selected document in the viewer"
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":kbd:`Ctrl+Up`", "Move selected item one step up in the tree"
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":kbd:`Ctrl+Down`", "Move selected item one step down in the tree"
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":kbd:`Ctrl+Shift+Del`", "Move the selected item to Trash"
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Document Editor Shortcuts
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=========================
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Text Search Shortcuts
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---------------------
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`F3`", "Find the next occurrence of the search word"
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":kbd:`Ctrl+F`", "Open search and look for the selected word"
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":kbd:`Ctrl+G`", "Find the next occurrence of the search word"
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":kbd:`Ctrl+H`", "Open replace and look for the selected word (Mac :kbd:`Cmd+=`)"
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":kbd:`Ctrl+Shift+1`", "Replace selected occurrence, and move to the next"
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":kbd:`Ctrl+Shift+G`", "Find the previous occurrence of the search word"
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":kbd:`Ctrl+Shift+F`", "Open project search and look for the selected word"
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":kbd:`Shift+F3`", "Find the previous occurrence of the search word"
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Text Formatting Shortcuts
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-------------------------
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`Ctrl+'`", "Wrap selected text, or word under cursor, in single quotes"
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":kbd:`Ctrl+""`", "Wrap selected text, or word under cursor, in double quotes"
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":kbd:`Ctrl+/`", "Toggle comment format for block or selected text"
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":kbd:`Ctrl+0`", "Remove format for block or selected text"
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":kbd:`Ctrl+1`", "Change block format to heading level 1"
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":kbd:`Ctrl+2`", "Change block format to heading level 2"
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":kbd:`Ctrl+3`", "Change block format to heading level 3"
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":kbd:`Ctrl+4`", "Change block format to heading level 4"
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":kbd:`Ctrl+5`", "Change block alignment to left-aligned"
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":kbd:`Ctrl+6`", "Change block alignment to centred"
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":kbd:`Ctrl+7`", "Change block alignment to right-aligned"
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":kbd:`Ctrl+8`", "Add a left margin to the block"
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":kbd:`Ctrl+9`", "Add a right margin to the block"
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":kbd:`Ctrl+B`", "Format selected text, or word under cursor, with bold"
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":kbd:`Ctrl+D`", "Format selected text, or word under cursor, with strike through"
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":kbd:`Ctrl+I`", "Format selected text, or word under cursor, with italic"
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":kbd:`Ctrl+Shift+/`", "Remove format for block or selected text"
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":kbd:`Ctrl+Shift+D`", "Toggle ignored text format for block or selected text"
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Other Editor Shortcuts
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----------------------
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`F7`", "Re-run the spell checker on the document"
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":kbd:`Ctrl+.`", "Open the context menu at the current cursor location"
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":kbd:`Ctrl+A`", "Select all text in the document"
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":kbd:`Ctrl+C`", "Copy selected text to clipboard"
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":kbd:`Ctrl+K`", "Activate the insert commands (see list in :ref:`a_kb_ins`)"
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":kbd:`Ctrl+R`", "Open or reload the current document in the viewer"
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":kbd:`Ctrl+S`", "Save the current document"
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":kbd:`Ctrl+V`", "Paste text from clipboard to cursor position"
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":kbd:`Ctrl+W`", "Close the current document"
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":kbd:`Ctrl+X`", "Cut selected text to clipboard"
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":kbd:`Ctrl+Y`", "Redo latest undo"
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":kbd:`Ctrl+Z`", "Undo latest changes"
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":kbd:`Ctrl+Backspace`", "Delete the word before the cursor"
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":kbd:`Ctrl+Del`", "Delete the word after the cursor"
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":kbd:`Ctrl+F7`", "Toggle spell checking"
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":kbd:`Ctrl+Return`", "Open the tag or reference under the cursor in the viewer"
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":kbd:`Ctrl+Shift+A`", "Select all text in the current paragraph"
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Insert Shortcuts
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----------------
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A set of insert features are also available through shortcuts, but they require a double
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combination of key sequences. The insert feature is activated with :kbd:`Ctrl+K`, followed by
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a key or key combination for the inserted content.
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.. csv-table::
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:header: "Shortcut", "Description"
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":kbd:`Ctrl+K`, :kbd:`Space`", "Insert a non-breaking space"
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":kbd:`Ctrl+K`, :kbd:`_`", "Insert a long dash (em dash)"
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":kbd:`Ctrl+K`, :kbd:`.`", "Insert an ellipsis"
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":kbd:`Ctrl+K`, :kbd:`'`", "Insert a modifier apostrophe"
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":kbd:`Ctrl+K`, :kbd:`*`", "Insert a list bullet"
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":kbd:`Ctrl+K`, :kbd:`%`", "Insert a per mille symbol"
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":kbd:`Ctrl+K`, :kbd:`~`", "Insert a figure dash (same width as a number)"
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":kbd:`Ctrl+K`, :kbd:`−`", "Insert a short dash (en dash)"
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":kbd:`Ctrl+K`, :kbd:`1`", "Insert a left single quote"
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":kbd:`Ctrl+K`, :kbd:`2`", "Insert a right single quote"
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":kbd:`Ctrl+K`, :kbd:`3`", "Insert a left double quote"
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":kbd:`Ctrl+K`, :kbd:`4`", "Insert a right double quote"
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":kbd:`Ctrl+K`, :kbd:`C`", "Insert a ``@char`` keyword"
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":kbd:`Ctrl+K`, :kbd:`E`", "Insert an ``@entity`` keyword"
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":kbd:`Ctrl+K`, :kbd:`F`", "Insert a ``@focus`` keyword"
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":kbd:`Ctrl+K`, :kbd:`G`", "Insert a ``@tag`` keyword"
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":kbd:`Ctrl+K`, :kbd:`H`", "Insert a short description comment"
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":kbd:`Ctrl+K`, :kbd:`L`", "Insert a ``@location`` keyword"
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":kbd:`Ctrl+K`, :kbd:`M`", "Insert a ``@mention`` keyword"
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":kbd:`Ctrl+K`, :kbd:`O`", "Insert an ``@object`` keyword"
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":kbd:`Ctrl+K`, :kbd:`P`", "Insert a ``@plot`` keyword"
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":kbd:`Ctrl+K`, :kbd:`S`", "Insert a synopsis comment"
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":kbd:`Ctrl+K`, :kbd:`T`", "Insert a ``@time`` keyword"
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":kbd:`Ctrl+K`, :kbd:`V`", "Insert a ``@pov`` keyword"
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":kbd:`Ctrl+K`, :kbd:`X`", "Insert a ``@custom`` keyword"
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":kbd:`Ctrl+K`, :kbd:`Ctrl+Space`", "Insert a thin non-breaking space"
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||||||
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":kbd:`Ctrl+K`, :kbd:`Ctrl+_`", "Insert a horizontal bar (quotation dash)"
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":kbd:`Ctrl+K`, :kbd:`Ctrl+'`", "Insert a prime"
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||||||
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":kbd:`Ctrl+K`, :kbd:`Ctrl+""`", "Insert a double prime"
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||||||
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":kbd:`Ctrl+K`, :kbd:`Ctrl+*`", "Insert a flower mark (alternative bullet)"
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||||||
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":kbd:`Ctrl+K`, :kbd:`Ctrl+−`", "Insert a hyphen bullet (alternative bullet)"
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":kbd:`Ctrl+K`, :kbd:`Ctrl+D`", "Insert a division sign"
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":kbd:`Ctrl+K`, :kbd:`Ctrl+O`", "Insert a degree symbol"
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":kbd:`Ctrl+K`, :kbd:`Ctrl+X`", "Insert a times sign"
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":kbd:`Ctrl+K`, :kbd:`Shift+Space`", "Insert a thin space"
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||||||
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||||||
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||||||
|
Document Viewer Shortcuts
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||||||
|
=========================
|
||||||
|
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||||||
|
.. csv-table::
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||||||
|
:header: "Shortcut", "Description"
|
||||||
|
|
||||||
|
":kbd:`Alt+Left`", "Move backward in the view history"
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||||||
|
":kbd:`Alt+Right`", "Move forward in the view history"
|
||||||
|
":kbd:`Ctrl+C`", "Copy selected text to clipboard"
|
||||||
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":kbd:`Ctrl+Shift+A`", "Select all text in the current paragraph"
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||||||
|
":kbd:`Ctrl+Shift+R`", "Close the document viewer"
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||||||
+16
-1
@@ -40,12 +40,27 @@ storage for robustness.
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|||||||
:hidden:
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:hidden:
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||||||
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||||||
usage/introduction
|
usage/introduction
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||||||
usage/folders_and_documents
|
usage/organising_project
|
||||||
usage/chapters_and_scenes
|
usage/chapters_and_scenes
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||||||
usage/basic_formatting
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usage/basic_formatting
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||||||
usage/comments
|
usage/comments
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||||||
usage/tags_and_references
|
usage/tags_and_references
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||||||
usage/alignment_and_indent
|
usage/alignment_and_indent
|
||||||
|
usage/advanced_formatting
|
||||||
|
|
||||||
|
.. toctree::
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||||||
|
:caption: The Manuscript Tool
|
||||||
|
:hidden:
|
||||||
|
|
||||||
|
manuscript/introduction
|
||||||
|
|
||||||
|
.. toctree::
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||||||
|
:caption: Additional Features
|
||||||
|
:hidden:
|
||||||
|
|
||||||
|
features/introduction
|
||||||
|
features/shortcuts
|
||||||
|
features/breaks_and_spaces
|
||||||
|
|
||||||
.. toctree::
|
.. toctree::
|
||||||
:maxdepth: 1
|
:maxdepth: 1
|
||||||
|
|||||||
@@ -0,0 +1,10 @@
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.. _docs_manuscript:
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||||||
|
|
||||||
|
************
|
||||||
|
Introduction
|
||||||
|
************
|
||||||
|
|
||||||
|
.. _docs_manuscript_numbers:
|
||||||
|
|
||||||
|
Automatic Numbering
|
||||||
|
===================
|
||||||
@@ -50,82 +50,6 @@ option from the **New Project** form.
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|||||||
Project Structure
|
Project Structure
|
||||||
=================
|
=================
|
||||||
|
|
||||||
Projects are structured into a set of top level folders called "Root Folders". They are visible in
|
|
||||||
the project tree at the left side of the main window.
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|
||||||
|
|
||||||
The :term:`novel documents` go into a root folder of type **Novel**. :term:`Project notes` go into
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|
||||||
the other root folders. These other root folder types are intended for your notes on the various
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|
||||||
elements of your story. Using them is of course entirely optional.
|
|
||||||
|
|
||||||
A new project may not have all of the root folders present, but you can add the ones you want from
|
|
||||||
the project tree tool bar.
|
|
||||||
|
|
||||||
Each root folder has one or more :term:`reference` :term:`keyword` associated with it that is used
|
|
||||||
to reference them from other documents and notes. The intended usage of each type of root folder is
|
|
||||||
listed below. However, aside from the **Novel** folder, no restrictions are applied by the
|
|
||||||
application on what you put in them. You can use them however you want.
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|
||||||
|
|
||||||
The root folder system is closely connected to how the Tags and References system works. For more
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|
||||||
details, see the :ref:`a_references` chapter.
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|
||||||
|
|
||||||
|
|
||||||
Root Folder Types
|
|
||||||
-----------------
|
|
||||||
|
|
||||||
**Novel**
|
|
||||||
This is the root folder type for text that goes into the final novel or novels. This class of
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|
||||||
documents have other rules and features than the project notes. See :ref:`a_struct` for more
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|
||||||
details.
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|
||||||
|
|
||||||
**Plot**
|
|
||||||
This is the root folder type where main plots can be outlined. It is optional, but adding at
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|
||||||
least brief notes can be useful in order to tag plot elements for the **Outline View**. Tags in
|
|
||||||
this folder can be references using the ``@plot`` keyword.
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|
||||||
|
|
||||||
**Characters**
|
|
||||||
Character notes go in this root folder type. These are especially important if you want to use
|
|
||||||
the **Outline View** to see which character appears where, which part of the story is told from
|
|
||||||
a specific character's point-of-view, or focusing on a particular character's storyline.
|
|
||||||
|
|
||||||
The character names can also be inserted into for instance chapter titles when you create your
|
|
||||||
manuscript. Tags in this type of folder can be referenced using the ``@pov`` keyword for
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|
||||||
point-of-view characters, ``@focus`` for a focus character, or the ``@char`` keyword for any
|
|
||||||
other character present.
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|
||||||
|
|
||||||
**Locations**
|
|
||||||
The locations folder type is for various scene locations that you want to track. Tags in this
|
|
||||||
folder can be references using the ``@location`` keyword.
|
|
||||||
|
|
||||||
**Timeline**
|
|
||||||
If the story has multiple plot timelines or jumps in time within the same plot, this folder type
|
|
||||||
can be used to track this. Tags in this type of folder can be references using the ``@time``
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|
||||||
keyword.
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|
||||||
|
|
||||||
**Objects**
|
|
||||||
Important objects in the story, for instance physical objects that change hands often, can be
|
|
||||||
tracked here. Tags in this type of folder can be references using the ``@object`` keyword.
|
|
||||||
|
|
||||||
**Entities**
|
|
||||||
Does your plot have many powerful organisations or companies? Or other entities that are part of
|
|
||||||
the plot? They can be organised here. Tags in this type of folder can be references using the
|
|
||||||
``@entity`` keyword.
|
|
||||||
|
|
||||||
**Custom**
|
|
||||||
The custom root folder type can be used for tracking anything else not covered by the above
|
|
||||||
options. Tags in this folder type can be references using the ``@custom`` keyword.
|
|
||||||
|
|
||||||
The root folders are closely tied to the tags and reference system. Each folder type corresponds to
|
|
||||||
categories of tags that can be used to reference them. For more information about the tags listed,
|
|
||||||
see :ref:`a_references_references`.
|
|
||||||
|
|
||||||
There is also a ``@mention`` keyword that can be used to reference any tag.
|
|
||||||
See :ref:`a_references_references` for more details.
|
|
||||||
|
|
||||||
.. note::
|
|
||||||
|
|
||||||
You can rename root folders to whatever you want. However, this doesn't change the reference
|
|
||||||
keyword or what they do.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_proj_roots_del:
|
.. _a_proj_roots_del:
|
||||||
|
|
||||||
@@ -145,34 +69,12 @@ A document or a folder can be moved to trash from the **Project** menu, or by pr
|
|||||||
Archived Documents
|
Archived Documents
|
||||||
------------------
|
------------------
|
||||||
|
|
||||||
If you don't want to delete a document, or put it in the **Trash** folder where it may be deleted
|
|
||||||
accidentally, but still want it out of your main project tree, you can create an **Archive** root
|
|
||||||
folder instead and move it there. It has the same effect as moving it to **Trash**, but it is safe
|
|
||||||
from deletion.
|
|
||||||
|
|
||||||
You can drag any document to this folder and preserve its settings. The document will always be
|
|
||||||
excluded from the **Build Manuscript** tool. It is also removed from the :term:`project index`, so
|
|
||||||
the tags and references defined in it will not show up anywhere else.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_proj_roots_dirs:
|
.. _a_proj_roots_dirs:
|
||||||
|
|
||||||
Using Folders in the Project Tree
|
Using Folders in the Project Tree
|
||||||
---------------------------------
|
---------------------------------
|
||||||
|
|
||||||
Regular folders, those that are not root folders, have no structural significance to the project.
|
|
||||||
When novelWriter is processing the documents in a project, like for instance when you create a
|
|
||||||
manuscript from it, these folders are ignored. Only the order of the documents themselves matter.
|
|
||||||
|
|
||||||
The folders are there purely as a way for you to organise the documents in meaningful sections and
|
|
||||||
to be able to collapse and hide them in the project tree when you're not working on those
|
|
||||||
documents.
|
|
||||||
|
|
||||||
In addition to using folders. it is also possible to add child documents to other documents. This
|
|
||||||
is particularly useful when you create chapters and scenes. If you add separate scene documents,
|
|
||||||
you should also add separate chapter documents, even if they only contain a chapter heading. You
|
|
||||||
can then add scene documents as child items to the chapters.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_proj_roots_orphaned:
|
.. _a_proj_roots_orphaned:
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,5 @@
|
|||||||
|
.. _docs_usage_shortcodes:
|
||||||
|
|
||||||
|
*******************
|
||||||
|
Advanced Formatting
|
||||||
|
*******************
|
||||||
@@ -3,3 +3,93 @@
|
|||||||
****************
|
****************
|
||||||
Basic Formatting
|
Basic Formatting
|
||||||
****************
|
****************
|
||||||
|
|
||||||
|
.. _Markdown: https://en.wikipedia.org/wiki/Markdown
|
||||||
|
|
||||||
|
The basic text formatting syntax of novelWriter is based on Markdown_. It is only a subset of the
|
||||||
|
Markdown syntax though. Lists, images, and links are not supported.
|
||||||
|
|
||||||
|
URLs in the text should automatically be highlighted and become clickable. However, only URLs
|
||||||
|
starting with "http" or "https" are recognised. In the editor, you must hold down the :kbd:`Ctrl`
|
||||||
|
key when clicking a URL to follow it.
|
||||||
|
|
||||||
|
|
||||||
|
.. _docs_usage_basics_paragraphs:
|
||||||
|
|
||||||
|
Text Paragraphs
|
||||||
|
===============
|
||||||
|
|
||||||
|
A text paragraph is indicated by a blank line. That is, you need two line breaks to separate two
|
||||||
|
fragments of text into two paragraphs. Single line breaks are treated as line breaks within a
|
||||||
|
paragraph.
|
||||||
|
|
||||||
|
It is important that you actually follow this rule. You should not, for instance, mimic indented
|
||||||
|
paragraphs manually in the editor. This, and a lot of other formatting options that can be
|
||||||
|
applied to text paragraphs in the :ref:`Manuscript Tool <docs_manuscript>` depends on paragraphs
|
||||||
|
being separated by blank lines.
|
||||||
|
|
||||||
|
:bdg-success:`Correct`
|
||||||
|
|
||||||
|
.. code-block:: md
|
||||||
|
|
||||||
|
### Scene
|
||||||
|
|
||||||
|
This is a text paragraph.
|
||||||
|
|
||||||
|
This is another text paragraph.
|
||||||
|
|
||||||
|
:bdg-danger:`Incorrect`
|
||||||
|
|
||||||
|
.. code-block:: md
|
||||||
|
|
||||||
|
### Scene
|
||||||
|
|
||||||
|
This is a text paragraph.
|
||||||
|
This is meant to be another text paragraph.
|
||||||
|
|
||||||
|
If you do as shown in the "Incorrect" example, novelWriter will understand this as a single
|
||||||
|
paragraph with two lines.
|
||||||
|
|
||||||
|
|
||||||
|
.. _docs_usage_basics_emphasis:
|
||||||
|
|
||||||
|
Text Emphasis with Markdown
|
||||||
|
===========================
|
||||||
|
|
||||||
|
A minimal set of Markdown text emphasis styles are supported for text paragraphs.
|
||||||
|
|
||||||
|
``_text_``
|
||||||
|
The text is rendered as emphasised text (italicised).
|
||||||
|
|
||||||
|
``**text**``
|
||||||
|
The text is rendered as strongly emphasised text (bold).
|
||||||
|
|
||||||
|
``~~text~~``
|
||||||
|
Strike through text.
|
||||||
|
|
||||||
|
In Markdown guides it is often recommended to differentiate between strong emphasis and emphasis
|
||||||
|
by using ``**`` for strong and ``_`` for emphasis, although Markdown generally also supports ``__``
|
||||||
|
for strong and ``*`` for emphasis. However, since the differentiation makes the highlighting and
|
||||||
|
conversion significantly simpler and faster, in novelWriter this is a rule, not just a
|
||||||
|
recommendation.
|
||||||
|
|
||||||
|
In addition, the following rules apply:
|
||||||
|
|
||||||
|
1. The emphasis and strike through formatting tags do not allow spaces between the words and the
|
||||||
|
tag itself. That is, ``**text**`` is valid, ``**text **`` is not.
|
||||||
|
2. More generally, the delimiters must be on the outer edge of words. That is, ``some **text in
|
||||||
|
bold** here`` is valid, ``some** text in bold** here`` is not.
|
||||||
|
3. If using both ``**`` and ``_`` to wrap the same text, the underscore must be the **inner**
|
||||||
|
wrapper. This is due to the underscore also being a valid word character, so if they are on the
|
||||||
|
outside, they violate rule 2.
|
||||||
|
4. Text emphasis does not span past line breaks. If you need to add emphasis to multiple lines or
|
||||||
|
paragraphs, you must apply it to each of them in turn.
|
||||||
|
5. Text emphasis can only be used in comments and paragraphs. Headings and meta data tags don't
|
||||||
|
allow for formatting, and any formatting markup will be rendered as-is.
|
||||||
|
|
||||||
|
.. tip::
|
||||||
|
|
||||||
|
novelWriter supports standard escape syntax for the emphasis markup characters in case the
|
||||||
|
editor misunderstands your intended usage of them. That is, ``\*``, ``\_`` and ``\~`` will
|
||||||
|
generate a plain ``*``, ``_`` and ``~``, respectively, without interpreting them as part of the
|
||||||
|
markup.
|
||||||
|
|||||||
@@ -3,3 +3,82 @@
|
|||||||
*******************
|
*******************
|
||||||
Chapters and Scenes
|
Chapters and Scenes
|
||||||
*******************
|
*******************
|
||||||
|
|
||||||
|
.. _Markdown: https://en.wikipedia.org/wiki/Markdown
|
||||||
|
|
||||||
|
Since novelWriter uses a plain text format, the structure of your novel must follow a certain set
|
||||||
|
of simple rules. For documents in a **Novel** type root folder, it is the heading that determines
|
||||||
|
if it is a Chapter or a Scene document.
|
||||||
|
|
||||||
|
The formatting of headings is based on Markdown_, and a heading is indicated by a line starting
|
||||||
|
with the ``#`` character. It accepts from one two four of these. You can use multiple headings in
|
||||||
|
the same document, but it is the first heading that determines which icon and information is
|
||||||
|
displayed in the project tree.
|
||||||
|
|
||||||
|
.. note::
|
||||||
|
|
||||||
|
You can use the same headings for your notes in the other root folders, but they aren't
|
||||||
|
treated as chapters or scenes, so you are free to use them as you want.
|
||||||
|
|
||||||
|
|
||||||
|
.. _docs_usage_headers_levels:
|
||||||
|
|
||||||
|
Heading Levels
|
||||||
|
==============
|
||||||
|
|
||||||
|
.. figure:: images/fig_heading_levels.png
|
||||||
|
|
||||||
|
An illustration of how heading levels correspond to the novel structure.
|
||||||
|
|
||||||
|
Four levels of headings are understood for novel documents:
|
||||||
|
|
||||||
|
``# Title Text``
|
||||||
|
This is a heading level one. This heading indicates the start of a new partition. Partitions are
|
||||||
|
for when you want to split your story into "Part 1", "Part 2", etc. You can also choose to use
|
||||||
|
them for splitting the text up into acts, and then hide these headings in your manuscript.
|
||||||
|
|
||||||
|
``## Chapter Title``
|
||||||
|
This is a heading level two. This heading indicates the start of a new chapter. Chapter numbers
|
||||||
|
can be inserted automatically when building the manuscript, so you don't have to do this in the
|
||||||
|
title. See :ref:`docs_manuscript_numbers` for more details.
|
||||||
|
|
||||||
|
``### Scene Title``
|
||||||
|
This is a heading level three. This heading indicates the start of a new scene. Scene numbers or
|
||||||
|
scene separators can be inserted automatically when building the manuscript, so you can use the
|
||||||
|
title field as a working title for your scenes if you wish, but you must provide a minimal
|
||||||
|
title.
|
||||||
|
|
||||||
|
``#### Section Title``
|
||||||
|
This is a heading level four. This heading indicates the start of a new section. Section titles
|
||||||
|
can be replaced by separators or ignored completely when building the manuscript. The meaning of
|
||||||
|
a section is really whatever you want it to be. You can use it to split your scenes up into
|
||||||
|
chunks, or into separate documents.
|
||||||
|
|
||||||
|
For headings level one through three, adding a ``!`` modifies the meaning of the heading. The
|
||||||
|
alternative meaning of the heading is only relevant to when you generate your manuscript, but you
|
||||||
|
may want to keep the use cases in mind while writing.
|
||||||
|
|
||||||
|
``#! Title Text``
|
||||||
|
This tells the **Manuscript Build** tool that the level one heading is intended to be used for
|
||||||
|
the novel or notes folder's main title, like for instance the novel title on the cover page.
|
||||||
|
When building the manuscript, this will use a different styling of the title, which you can
|
||||||
|
modify independently from how partition titles are styled.
|
||||||
|
|
||||||
|
``##! Chapter Title``
|
||||||
|
This tells the **Manuscript Build** tool to not assign a chapter number to this chapter title if
|
||||||
|
automatic chapter numbers are enabled. Such titles are useful for prologues and epilogues for
|
||||||
|
instance.
|
||||||
|
|
||||||
|
``###! Scene Title``
|
||||||
|
This is an alternative scene heading that can be formatted differently in the **Manuscript
|
||||||
|
Build** tool. It is intended for separating "soft" and "hard" scene breaks. Aside from this, it
|
||||||
|
behaves identically to a regular scene heading. See :ref:`docs_features_scene_breaks` for more
|
||||||
|
details.
|
||||||
|
|
||||||
|
The formatting of these headings can be customised quite extensively in the
|
||||||
|
:ref:`Manuscript Tool <docs_manuscript>`, which is covered in a separate part of the documentation.
|
||||||
|
|
||||||
|
.. note::
|
||||||
|
|
||||||
|
The space after the ``#`` or ``!`` character is mandatory. The syntax highlighter will change
|
||||||
|
colour and font size when the heading is correctly formatted.
|
||||||
|
|||||||
@@ -1,5 +0,0 @@
|
|||||||
.. _docs_usage_dirs_docs:
|
|
||||||
|
|
||||||
*********************
|
|
||||||
Folders and Documents
|
|
||||||
*********************
|
|
||||||
Binary file not shown.
|
After Width: | Height: | Size: 18 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 259 KiB |
@@ -0,0 +1,118 @@
|
|||||||
|
.. _docs_usage_project:
|
||||||
|
|
||||||
|
***********************
|
||||||
|
Organising Your Project
|
||||||
|
***********************
|
||||||
|
|
||||||
|
Your project is organised into a set of top level folders called "Root Folders", which each have
|
||||||
|
specific meaning in the project. Your project documents and notes are stored under these root
|
||||||
|
folders. All the content of your project is available in the **Project Content** panel on the left
|
||||||
|
side of the main window.
|
||||||
|
|
||||||
|
.. figure:: images/fig_project_tree.png
|
||||||
|
|
||||||
|
The **Project Content** tree populated with example documents.
|
||||||
|
|
||||||
|
Each line in the project tree shows the label of each item, its word count (or alternatively
|
||||||
|
character count), an active/inactive icon (see :ref:`docs_features_active`), and a custom status
|
||||||
|
icon (see :ref:`docs_features_status`).
|
||||||
|
|
||||||
|
You can add, view and edit the documents in the project tree by right-clicking on them. Some
|
||||||
|
features are also located in the buttons along the top next to the **Project Content** label.
|
||||||
|
|
||||||
|
|
||||||
|
.. _docs_usage_project_roots:
|
||||||
|
|
||||||
|
How Root Folders Work
|
||||||
|
=====================
|
||||||
|
|
||||||
|
Projects are structured into a set of top level folders called "Root Folders". They are visible in
|
||||||
|
the project tree at the left side of the main window.
|
||||||
|
|
||||||
|
The documents that make up your story go into a root folder of type **Novel**. Your notes go into
|
||||||
|
the other root folders. These other root folder types are separated into types depending on what
|
||||||
|
kind of notes go into them. This is not only for organisation. It also matters to how you can
|
||||||
|
reference these notes later. We will come back to this in the :ref:`docs_usage_tags_refs` section.
|
||||||
|
|
||||||
|
A new project may not have all of the root folders present, but you can add the ones you want from
|
||||||
|
the project tree tool bar.
|
||||||
|
|
||||||
|
The intended usage of each type of root folder is listed below. However, aside from the **Novel**
|
||||||
|
folder, no restrictions are applied by the application on what you put in them. You can use them
|
||||||
|
however you want.
|
||||||
|
|
||||||
|
|
||||||
|
Root Folder Types
|
||||||
|
-----------------
|
||||||
|
|
||||||
|
**Novel**
|
||||||
|
This is where you put the documents that are part of your story. You can create multiple Novel
|
||||||
|
folders if you wish, but various parts of the application assumes each Novel folder belong to
|
||||||
|
one novel.
|
||||||
|
|
||||||
|
The Novel folder is somewhat special in that it can contain documents for chapters, scenes and
|
||||||
|
story partitions. How this is indicated is covered in the section :ref:`docs_usage_headers`.
|
||||||
|
|
||||||
|
**Plot**
|
||||||
|
This is where you can keep notes and outlines of your story plots. Such notes can be
|
||||||
|
particularly useful if you have outlines for sub plot. You can make references to these subplots
|
||||||
|
from the scene documents, which makes it easier to track story progress.
|
||||||
|
|
||||||
|
**Characters**
|
||||||
|
Character notes go in this root folder type. For your main characters, you may want to make one
|
||||||
|
document for each character. For smaller characters you can put multiple into the same document.
|
||||||
|
In your chapters and scenes you can reference these character notes as Point of View or Focus
|
||||||
|
characters.
|
||||||
|
|
||||||
|
**Locations**
|
||||||
|
The locations where your story takes place can be documented here. This, together with Plot and
|
||||||
|
Characters are the particularly useful story elements to track, and to reference from your
|
||||||
|
chapter and scene documents.
|
||||||
|
|
||||||
|
**Timeline**
|
||||||
|
If the story has multiple plot timelines or jumps in time within the same plot, this folder type
|
||||||
|
can be used to track this.
|
||||||
|
|
||||||
|
**Objects**
|
||||||
|
Important objects in the story, for instance physical objects that change hands often, can be
|
||||||
|
tracked here.
|
||||||
|
|
||||||
|
**Entities**
|
||||||
|
Does your plot have many powerful organisations or companies? Or other entities that are part of
|
||||||
|
the plot? They can be organised here.
|
||||||
|
|
||||||
|
**Custom**
|
||||||
|
The custom root folder type can be used for tracking anything else not covered by the above
|
||||||
|
options.
|
||||||
|
|
||||||
|
**Archive**
|
||||||
|
If you don't want to delete a document, or put it in the **Trash** folder where it may be
|
||||||
|
deleted, but still want it out of your main project, you can put it in this folder. The contents
|
||||||
|
of the document will be ignored by the scanner that looks for tags, and it will be ignored in
|
||||||
|
any outline view and in your manuscript.
|
||||||
|
|
||||||
|
**Trash**
|
||||||
|
This folder behaves like you expect. Anything dropped in here can be deleted permanently from
|
||||||
|
the project, and the content doesn't show up anywhere else in novelWriter.
|
||||||
|
|
||||||
|
The root folders are closely tied to the tags and reference system. Each folder type except
|
||||||
|
**Archive** and **Trash** corresponds to one or more categories of tags that can be used to
|
||||||
|
reference the content in them. See :ref:`docs_usage_tags_refs` for more details.
|
||||||
|
|
||||||
|
.. tip::
|
||||||
|
|
||||||
|
The root folders have standard names, but you can rename them to whatever you want.
|
||||||
|
|
||||||
|
|
||||||
|
.. _docs_usage_project_folders:
|
||||||
|
|
||||||
|
Regular Folders
|
||||||
|
===============
|
||||||
|
|
||||||
|
Regular folders, those that are not root folders, have no structural significance to the project.
|
||||||
|
When novelWriter is processing the documents in a project, like for instance when you create a
|
||||||
|
manuscript from it, these folders are ignored. Only the order of the documents themselves matter.
|
||||||
|
|
||||||
|
The folders are there purely as a way for you to organise the documents in meaningful sections and
|
||||||
|
to be able to collapse and hide them in the project tree when you're not working on those
|
||||||
|
documents.
|
||||||
@@ -47,137 +47,16 @@ can select them from **Preferences**.
|
|||||||
Headings
|
Headings
|
||||||
========
|
========
|
||||||
|
|
||||||
.. figure:: images/fig_header_levels.png
|
|
||||||
|
|
||||||
An illustration of how heading levels correspond to the novel structure.
|
|
||||||
|
|
||||||
Four levels of headings are allowed. For :term:`project notes`, they are free to be used as you see
|
|
||||||
fit. That is, novelWriter doesn't assign the different headings any particular meaning. However,
|
|
||||||
for :term:`novel documents` they indicate the structural level of the novel and must be used
|
|
||||||
correctly to produce the intended result. See :ref:`a_struct_heads` for more details.
|
|
||||||
|
|
||||||
``# Title Text``
|
|
||||||
Heading level one. For novel documents, the level indicates the start of a new partition.
|
|
||||||
Partitions are for when you want to split your story into "Part 1", "Part 2", etc. You can also
|
|
||||||
choose to use them for splitting the text up into acts, and then hide these headings in your
|
|
||||||
manuscript.
|
|
||||||
|
|
||||||
``## Title Text``
|
|
||||||
Heading level two. For novel documents, the level indicates the start of a new chapter. Chapter
|
|
||||||
numbers can be inserted automatically when building the manuscript.
|
|
||||||
|
|
||||||
``### Title Text``
|
|
||||||
Heading level three. For novel documents, the level indicates the start of a new scene. Scene
|
|
||||||
numbers or scene separators can be inserted automatically when building the manuscript, so you
|
|
||||||
can use the title field as a working title for your scenes if you wish, but you must provide a
|
|
||||||
minimal title.
|
|
||||||
|
|
||||||
``#### Title Text``
|
|
||||||
Heading level four. For novel documents, the level indicates the start of a new section. Section
|
|
||||||
titles can be replaced by separators or ignored completely when building the manuscript.
|
|
||||||
|
|
||||||
For headings level one through three, adding a ``!`` modifies the meaning of the heading:
|
|
||||||
|
|
||||||
``#! Title Text``
|
|
||||||
This tells the build tool that the level one heading is intended to be used for the novel or
|
|
||||||
notes folder's main title, like for instance the novel title on the cover page. When building
|
|
||||||
the manuscript, this will use a different styling.
|
|
||||||
|
|
||||||
``##! Title Text``
|
|
||||||
This tells the build tool to not assign a chapter number to this chapter title if automatic
|
|
||||||
chapter numbers are being used. Such titles are useful for prologues and epilogues for instance.
|
|
||||||
See :ref:`a_struct_heads_unnum` for more details.
|
|
||||||
|
|
||||||
``###! Title Text``
|
|
||||||
This is an alternative scene heading that can be formatted differently in the **Manuscript
|
|
||||||
Build** tool. It is intended for separating "soft" and "hard" scene breaks. Aside from this, it
|
|
||||||
behaves identically to a regular scene heading. See :ref:`a_struct_heads_scenes` for more
|
|
||||||
details.
|
|
||||||
|
|
||||||
.. note::
|
|
||||||
|
|
||||||
The space after the ``#`` or ``!`` character is mandatory. The syntax highlighter will change
|
|
||||||
colour and font size when the heading is correctly formatted.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_fmt_text:
|
.. _a_fmt_text:
|
||||||
|
|
||||||
Text Paragraphs
|
Text Paragraphs
|
||||||
===============
|
===============
|
||||||
|
|
||||||
A text paragraph is indicated by a blank line. That is, you need two line breaks to separate two
|
|
||||||
fragments of text into two paragraphs. Single line breaks are treated as line breaks within a
|
|
||||||
paragraph.
|
|
||||||
|
|
||||||
In addition, the editor supports a few additional types of white spaces:
|
|
||||||
|
|
||||||
* A non-breaking space can be inserted with :kbd:`Ctrl+K`, :kbd:`Space`.
|
|
||||||
* Thin spaces are also supported, and can be inserted with :kbd:`Ctrl+K`, :kbd:`Shift+Space`.
|
|
||||||
* Non-breaking thin space can be inserted with :kbd:`Ctrl+K`, :kbd:`Ctrl+Space`.
|
|
||||||
|
|
||||||
These are all insert features, and the **Insert** menu has more. The keyboard shortcuts for them
|
|
||||||
are also listed in :ref:`a_kb_ins`.
|
|
||||||
|
|
||||||
Non-breaking spaces are highlighted by the syntax highlighter with an alternate coloured
|
|
||||||
background, depending on the selected theme.
|
|
||||||
|
|
||||||
.. tip::
|
|
||||||
|
|
||||||
Non-breaking spaces are for instance the correct type of space to separate a number from its
|
|
||||||
unit. Generally, non-breaking spaces are used to prevent line wrapping algorithms from adding
|
|
||||||
line breaks where they shouldn't.
|
|
||||||
|
|
||||||
.. note::
|
|
||||||
|
|
||||||
You should not manually apply text indentation in your paragraphs in the editor. These can be
|
|
||||||
added automatically in the **Manuscript Build** tool if you want to have them in the manuscript.
|
|
||||||
Each new paragraph should be separated from the previous content by an empty line and with no
|
|
||||||
indentation.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_fmt_emph:
|
.. _a_fmt_emph:
|
||||||
|
|
||||||
Text Emphasis with Markdown
|
Text Emphasis with Markdown
|
||||||
===========================
|
===========================
|
||||||
|
|
||||||
A minimal set of Markdown text emphasis styles are supported for text paragraphs.
|
|
||||||
|
|
||||||
``_text_``
|
|
||||||
The text is rendered as emphasised text (italicised).
|
|
||||||
|
|
||||||
``**text**``
|
|
||||||
The text is rendered as strongly emphasised text (bold).
|
|
||||||
|
|
||||||
``~~text~~``
|
|
||||||
Strike through text.
|
|
||||||
|
|
||||||
In Markdown guides it is often recommended to differentiate between strong emphasis and emphasis
|
|
||||||
by using ``**`` for strong and ``_`` for emphasis, although Markdown generally also supports ``__``
|
|
||||||
for strong and ``*`` for emphasis. However, since the differentiation makes the highlighting and
|
|
||||||
conversion significantly simpler and faster, in novelWriter this is a rule, not just a
|
|
||||||
recommendation.
|
|
||||||
|
|
||||||
In addition, the following rules apply:
|
|
||||||
|
|
||||||
1. The emphasis and strike through formatting tags do not allow spaces between the words and the
|
|
||||||
tag itself. That is, ``**text**`` is valid, ``**text **`` is not.
|
|
||||||
2. More generally, the delimiters must be on the outer edge of words. That is, ``some **text in
|
|
||||||
bold** here`` is valid, ``some** text in bold** here`` is not.
|
|
||||||
3. If using both ``**`` and ``_`` to wrap the same text, the underscore must be the **inner**
|
|
||||||
wrapper. This is due to the underscore also being a valid word character, so if they are on the
|
|
||||||
outside, they violate rule 2.
|
|
||||||
4. Text emphasis does not span past line breaks. If you need to add emphasis to multiple lines or
|
|
||||||
paragraphs, you must apply it to each of them in turn.
|
|
||||||
5. Text emphasis can only be used in comments and paragraphs. Headings and meta data tags don't
|
|
||||||
allow for formatting, and any formatting markup will be rendered as-is.
|
|
||||||
|
|
||||||
.. tip::
|
|
||||||
|
|
||||||
novelWriter supports standard escape syntax for the emphasis markup characters in case the
|
|
||||||
editor misunderstands your intended usage of them. That is, ``\*``, ``\_`` and ``\~`` will
|
|
||||||
generate a plain ``*``, ``_`` and ``~``, respectively, without interpreting them as part of the
|
|
||||||
markup.
|
|
||||||
|
|
||||||
|
|
||||||
.. _a_fmt_shortcodes:
|
.. _a_fmt_shortcodes:
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user