Added release notes
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### Release Notes
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This release is a beta release of 1.2. The release is intended for testing of new features. There
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is a higher risk of encountering bugs in a beta release than a final release, so be extra careful
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with backups if used on active writing projects.
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#### The Build Novel Project Tool
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The main changes in this release are to the Build Novel Project tool. The Open Document export, as
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well as the Markdown export, is now handled entirely by code written for novelWriter. Previously,
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these export features depended on the underlying Qt library's save routines connected to the
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preview document shown in the build dialog. Using this method of export both meant that the content
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of the document was dependent on the preview being generated, and that the exported document had
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limited support for novelWriter-specific features and custom formatting. The new export tool should
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generate a much better result, especially for the Open Document formats. The Open Document standard
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is supported by Open Office, Libre Office, Google Docs, Microsoft Word, and probably a number of
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other applications too. The Markdown export hasn't changed a lot, but should be a slight
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improvement on the previous export feature.
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These changes to the build tool also imply that the saving process is now independent of the
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content of the preview window, meaning you don't have to rebuild the preview before saving, which
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was previously the case. To make this more consistent, the PDF export option has been moved to the
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print button as it is actually a print-to-file feature under the hood, not technically a proper PDF
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export format. It is exactly the same as printing to file from the print preview dialog.
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In addition to the changes to the export features, the Build Novel Project tool now also has
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controls for line height, which applies to all rich text export formats, and the option to replace
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unicode characters with appropriate html entities for html export.
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#### Document Layout Automation
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Among other changes in this release are a few improvements to the process of creating and changing
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documents. When a new document is first created, the header is generated from the assigned label
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and layout. For some document layouts, when the user changes the header level of the first header
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of the document, the document layout setting is updated accordingly. This should reduce the need
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for the user to maintain two ways of assigning the role of a given document. This automation only
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applies to combinations of header level and current document layouts where there is no ambiguity.
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For instance, changing the header level in a "Scene" document from level 3 to 2 changes the
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document layout automatically to "Chapter". But changing the first header of a "Book" layout
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document from 1 to 2 does not change the document's layout as the "Book" layout is a generic
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document layout.
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Keep in mind that novelWriter treats documents with layout "Book", "Chapter" and "Scene" exactly
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the same during exports. The distinction is only meant as a way to indicate the purpose of a
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document in the project tree. This new automation is meant to assist in keeping this information up
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to date. The other layouts do have an effect on formatting during export and are generally left
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alone.
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#### The Session Timer and Idle Time
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Another change that has been requested by a couple of users is to have the session timer in the
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status bar stop counting when the user is inactive. This feature is optional, and can be controlled
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from Preferences. The definition of idle here is either that the user is active in a different
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application than novelWriter (loss of focus) or that the user has not made any changes to the
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document open in the editor for a given amount of time. The time threshold is by default five
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minutes, but can be altered in Preferences.
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In addition, the idle time is also recorded in the session log, and can be viewed in the Writing
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Statistics dialog and exported with the rest of the information. The idle time is recorder in the
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logs regardless of whether the status bar clock displays this information or not.
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#### Other Changes
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A small additional feature added is also the ability to undo the last move of an item in the
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project tree. The keyboard shortcut for this is `Ctrl+Shift+Z`, or it can be accessed from the
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menu. The feature can only undo the last move, but it includes both documents moved to trash, moves
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by up/down keypress or menu entries, and drag and drop moves.
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Lastly, a new keyword has been added to mark characters in the story. The new keyword is intended
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to tag a character as the focus character for a chapter or scene. This is useful for stories where
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the point-of-view character and the focus character are different.
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### Detailed Changelog
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**New Features**
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